Creating stories for a composite form: Video game design as Frame Orchestration.
Saved in:
| Title: | Creating stories for a composite form: Video game design as Frame Orchestration. |
|---|---|
| Authors: | Linderoth, Jonas1 |
| Source: | Journal of Gaming & Virtual Worlds; Sep2015, Vol. 7 Issue 3, p279-298, 20p |
| Database: | Applied Science & Technology Source |
| ISSN: | 1757191X |
|---|---|
| DOI: | 10.1386/jgvw.7.3.279_1 |