Creating Analog and Digital Games for Reference Training: Overview and Examples.
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| Title: | Creating Analog and Digital Games for Reference Training: Overview and Examples. |
|---|---|
| Authors: | Kirk, Sam1 |
| Source: | Reference & User Services Quarterly; Summer2019, Vol. 58 Issue 4, p215-218, 4p |
| Database: | Applied Science & Technology Source |
| FullText | Links: – Type: pdflink Text: Availability: 0 |
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| RecordInfo | BibRecord: BibEntity: Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 4 StartPage: 215 Titles: – TitleFull: Creating Analog and Digital Games for Reference Training: Overview and Examples. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Kirk, Sam IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 06 Text: Summer2019 Type: published Y: 2019 Identifiers: – Type: issn-print Value: 10949054 Numbering: – Type: volume Value: 58 – Type: issue Value: 4 Titles: – TitleFull: Reference & User Services Quarterly Type: main |
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