APA (7th ed.) Citation

Pedersen, K., Hulusic, V., Amelidis, P., & Slattery, T. (2020). Spatialized Audio in a Custom-Built OpenGL-Based Ear Training Virtual Environment. IEEE Computer Graphics & Applications, 40(5), 67. https://doi.org/10.1109/MCG.2020.3013439

Chicago Style (17th ed.) Citation

Pedersen, Karsten, Vedad Hulusic, Panos Amelidis, and Tim Slattery. "Spatialized Audio in a Custom-Built OpenGL-Based Ear Training Virtual Environment." IEEE Computer Graphics & Applications 40, no. 5 (2020): 67. https://doi.org/10.1109/MCG.2020.3013439.

MLA (9th ed.) Citation

Pedersen, Karsten, et al. "Spatialized Audio in a Custom-Built OpenGL-Based Ear Training Virtual Environment." IEEE Computer Graphics & Applications, vol. 40, no. 5, 2020, p. 67, https://doi.org/10.1109/MCG.2020.3013439.

Warning: These citations may not always be 100% accurate.