Battle Royale, brands and the experiential video game economy.
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| Title: | Battle Royale, brands and the experiential video game economy. |
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| Authors: | Burroughs, Benjamin1, ben.burroughs@gmail.com, Slaney, Malcolm1, malcolm.slaney@unlv.edu |
| Source: | Journal of Gaming & Virtual Worlds; Mar2024, Vol. 16 Issue 1, p69-87, 19p |
| Database: | Applied Science & Technology Source |
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| FullText | Links: – Type: pdflink Text: Availability: 1 |
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| Header | DbId: aci DbLabel: Applied Science & Technology Source An: 178530880 AccessLevel: 2 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1386/jgvw_00092_1 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 19 StartPage: 69 Titles: – TitleFull: Battle Royale, brands and the experiential video game economy. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Burroughs, Benjamin – PersonEntity: Name: NameFull: Slaney, Malcolm IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 03 Text: Mar2024 Type: published Y: 2024 Identifiers: – Type: issn-print Value: 1757191X Numbering: – Type: volume Value: 16 – Type: issue Value: 1 Titles: – TitleFull: Journal of Gaming & Virtual Worlds Type: main |
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