Learning Fast 3D Gaussian Splatting Rendering using Continuous Level of Detail.

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Title: Learning Fast 3D Gaussian Splatting Rendering using Continuous Level of Detail.
Authors: Milef, N.1, Seyb, D.1, Keeler, T.1, Nguyen‐Phuoc, T.1, Božič, A.1, Kondguli, S.1, Marshall, C.1
Source: Computer Graphics Forum; May2025, Vol. 44 Issue 2, p1-13, 13p
Database: Applied Science & Technology Source
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Header DbId: aci
DbLabel: Applied Science & Technology Source
An: 186773128
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  Data: <searchLink fieldCode="JN" term="%22Computer+Graphics+Forum%22">Computer Graphics Forum</searchLink>; May2025, Vol. 44 Issue 2, p1-13, 13p
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      – Type: doi
        Value: 10.1111/cgf.70069
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      – Code: eng
        Text: English
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      – TitleFull: Learning Fast 3D Gaussian Splatting Rendering using Continuous Level of Detail.
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              Text: May2025
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              Y: 2025
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