APA (7th ed.) Citation

Silva, D. F., Torchelsen, R. P., & Aguiar, M. S. (2025). Procedural game level generation with GANs: Potential, weaknesses, and unresolved challenges in the literature. Multimedia Tools & Applications, 84(28), 34179. https://doi.org/10.1007/s11042-025-20612-9

Chicago Style (17th ed.) Citation

Silva, Daniele F., Rafael P. Torchelsen, and Marilton S. Aguiar. "Procedural Game Level Generation with GANs: Potential, Weaknesses, and Unresolved Challenges in the Literature." Multimedia Tools & Applications 84, no. 28 (2025): 34179. https://doi.org/10.1007/s11042-025-20612-9.

MLA (9th ed.) Citation

Silva, Daniele F., et al. "Procedural Game Level Generation with GANs: Potential, Weaknesses, and Unresolved Challenges in the Literature." Multimedia Tools & Applications, vol. 84, no. 28, 2025, p. 34179, https://doi.org/10.1007/s11042-025-20612-9.

Warning: These citations may not always be 100% accurate.