Identifying users of immersive virtual-reality serious games through machine-learning techniques.
Saved in:
| Title: | Identifying users of immersive virtual-reality serious games through machine-learning techniques. |
|---|---|
| Authors: | Miguel-Alonso, Ines1, imalonso@ubu.es, Rodríguez, Juan J.1, jjrodriguez@ubu.es, Serrano-Mamolar, Ana1, asmamolar@ubu.es, Bustillo, Andres1, abustillo@ubu.es |
| Source: | Virtual Reality; Dec2025, Vol. 29 Issue 4, p1-27, 27p |
| Database: | Applied Science & Technology Source |
|
Full text is not displayed to guests.
Login for full access.
|
|
Be the first to leave a comment!