Teo, T., Jing, A., Zhang, C., Frederick, M., Shin, H., Lee, Y., . . . Lee, G. A. (2026). The effect of facial cue placement in virtual collaboration. Virtual Reality, 30(2), 1. https://doi.org/10.1007/s10055-026-01332-3
Chicago Style (17th ed.) CitationTeo, Theophilus, Allison Jing, Chenkai Zhang, Michael Frederick, Heesook Shin, Yongho Lee, Youn-Hee Gil, Mark Billinghurst, and Gun A. Lee. "The Effect of Facial Cue Placement in Virtual Collaboration." Virtual Reality 30, no. 2 (2026): 1. https://doi.org/10.1007/s10055-026-01332-3.
MLA (9th ed.) CitationTeo, Theophilus, et al. "The Effect of Facial Cue Placement in Virtual Collaboration." Virtual Reality, vol. 30, no. 2, 2026, p. 1, https://doi.org/10.1007/s10055-026-01332-3.
Warning: These citations may not always be 100% accurate.