Hasani, M., Keshavarz, H., Asnafi, A. R., & Basiriran Jahromi, R. (2026). Gamification Really Works Out! An Experiment among Adolescents Reading Gamified Electronic Books. International Journal of Digital Content Management (IJDCM), 7(12), 54. https://doi.org/10.22054/dcm.2025.85674.1270
Chicago Style (17th ed.) CitationHasani, Masoumeh, Hamid Keshavarz, Amir Reza Asnafi, and Reza Basiriran Jahromi. "Gamification Really Works Out! An Experiment Among Adolescents Reading Gamified Electronic Books." International Journal of Digital Content Management (IJDCM) 7, no. 12 (2026): 54. https://doi.org/10.22054/dcm.2025.85674.1270.
MLA (9th ed.) CitationHasani, Masoumeh, et al. "Gamification Really Works Out! An Experiment Among Adolescents Reading Gamified Electronic Books." International Journal of Digital Content Management (IJDCM), vol. 7, no. 12, 2026, p. 54, https://doi.org/10.22054/dcm.2025.85674.1270.