Job, M., De Simone, M., Recenti, F., Giardulli, B., Leuzzi, G., Iurato, M., . . . Testa, M. (2026). The importance of visual context for eye-height estimation in immersive virtual reality. Virtual Reality, 30(3), 1. https://doi.org/10.1007/s10055-026-01394-3
Chicago Style (17th ed.) CitationJob, Mirko, Maricarmina De Simone, Filippo Recenti, Benedetto Giardulli, Gaia Leuzzi, Matteo Iurato, Marco Trucco, and Marco Testa. "The Importance of Visual Context for Eye-height Estimation in Immersive Virtual Reality." Virtual Reality 30, no. 3 (2026): 1. https://doi.org/10.1007/s10055-026-01394-3.
MLA (9th ed.) CitationJob, Mirko, et al. "The Importance of Visual Context for Eye-height Estimation in Immersive Virtual Reality." Virtual Reality, vol. 30, no. 3, 2026, p. 1, https://doi.org/10.1007/s10055-026-01394-3.