‘Shall we kill the pixel soldier?’: perceptions of trauma and morality in combat video games.
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| Title: | ‘Shall we kill the pixel soldier?’: perceptions of trauma and morality in combat video games. |
|---|---|
| Authors: | Mukherjee, Souvik1, Pitchford, Jenna1 |
| Source: | Journal of Gaming & Virtual Worlds; 2010, Vol. 2 Issue 1, p39-51, 13p |
| Database: | Applied Science & Technology Source |
| FullText | Links: – Type: pdflink Text: Availability: 0 |
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| Header | DbId: aci DbLabel: Applied Science & Technology Source An: 51399800 AccessLevel: 2 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=aci&AN=51399800 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1386/jgvw.2.1.39_1 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 13 StartPage: 39 Titles: – TitleFull: ‘Shall we kill the pixel soldier?’: perceptions of trauma and morality in combat video games. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Mukherjee, Souvik – PersonEntity: Name: NameFull: Pitchford, Jenna IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Text: 2010 Type: published Y: 2010 Identifiers: – Type: issn-print Value: 1757191X Numbering: – Type: volume Value: 2 – Type: issue Value: 1 Titles: – TitleFull: Journal of Gaming & Virtual Worlds Type: main |
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