Current problems and future possibilities of procedural audio in computer games.
Saved in:
| Title: | Current problems and future possibilities of procedural audio in computer games. |
|---|---|
| Authors: | Böttcher, Niels |
| Source: | Journal of Gaming & Virtual Worlds; Sep2013, Vol. 5 Issue 3, p215-234, 20p |
| Database: | Applied Science & Technology Source |
| FullText | Links: – Type: pdflink Text: Availability: 0 |
|---|---|
| Header | DbId: aci DbLabel: Applied Science & Technology Source An: 91913877 AccessLevel: 2 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
| IllustrationInfo | |
| Items | – Name: Title Label: Title Group: Ti Data: Current problems and future possibilities of procedural audio in computer games. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AU" term="%22Böttcher%2C+Niels%22">Böttcher, Niels</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Journal+of+Gaming+%26+Virtual+Worlds%22">Journal of Gaming & Virtual Worlds</searchLink>; Sep2013, Vol. 5 Issue 3, p215-234, 20p |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=aci&AN=91913877 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1386/jgvw.5.3.215_1 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 20 StartPage: 215 Titles: – TitleFull: Current problems and future possibilities of procedural audio in computer games. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Böttcher, Niels IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 09 Text: Sep2013 Type: published Y: 2013 Identifiers: – Type: issn-print Value: 1757191X Numbering: – Type: volume Value: 5 – Type: issue Value: 3 Titles: – TitleFull: Journal of Gaming & Virtual Worlds Type: main |
| ResultId | 1 |