On synthetic workloads for multiplayer online games: a methodology for generating representative shooter game workloads.

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Bibliographic Details
Title: On synthetic workloads for multiplayer online games: a methodology for generating representative shooter game workloads.
Authors: Lehn, Max1, mlehn@dvs.tu-darmstadt.de, Triebel, Tonio2, triebel@pi4.informatik.uni-mannheim.de, Rehner, Robert1, rehner@dvs.tu-darmstadt.de, Guthier, Benjamin2, guthier@informatik.uni-mannheim.de, Kopf, Stephan2, kopf@informatik.uni-mannheim.de, Buchmann, Alejandro1, buchmann@dvs.tu-darmstadt.de, Effelsberg, Wolfgang2, effelsberg@informatik.uni-mannheim.de
Source: Multimedia Systems; Oct2014, Vol. 20 Issue 5, p609-620, 12p
Database: Applied Science & Technology Source
Description
ISSN:09424962
DOI:10.1007/s00530-014-0359-z