Cogent: a case study of meaningful gamification in education with virtual currency.
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| Title: | Cogent: a case study of meaningful gamification in education with virtual currency. |
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| Authors: | Yang Chen1, Burton, Terry1, Mihaela, Vorvoreanu1, Whittinghill, David1 |
| Source: | FormaMente. 2015, Vol. 10 Issue 1/2, p133-147. 15p. |
| Database: | Academic Search Ultimate |
| ISSN: | 19707118 |
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