Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING).

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Title: Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING).
Authors: Warsinsky, Simon1 (AUTHOR), Schmidt-Kraepelin, Manuel1 (AUTHOR), Rank, Sascha1 (AUTHOR), Thiebes, Scott1 (AUTHOR), Sunyaev, Ali1 (AUTHOR)
Source: Journal of Medical Internet Research. Sep2021, Vol. 23 Issue 9, pN.PAG-N.PAG. 1p. 6 Charts.
Database: Academic Search Ultimate
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  Data: Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING).
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  Data: <searchLink fieldCode="JN" term="%22Journal+of+Medical+Internet+Research%22">Journal of Medical Internet Research</searchLink>. Sep2021, Vol. 23 Issue 9, pN.PAG-N.PAG. 1p. 6 Charts.
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=asn&AN=152822456
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        Value: 10.2196/30390
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      – Code: eng
        Text: English
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        PageCount: 1
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      – TitleFull: Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING).
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            NameFull: Warsinsky, Simon
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            NameFull: Schmidt-Kraepelin, Manuel
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            NameFull: Rank, Sascha
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            NameFull: Thiebes, Scott
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            – D: 01
              M: 09
              Text: Sep2021
              Type: published
              Y: 2021
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