Bocqué, C., Wang, J., Rickmann, A., Julich-Haertel, H., Kaempf, U., & Januschowski, K. (2023). Gamification to Support Adherence to a Therapeutic Ambylopia Treatment for Children: Retrospective Study Using a Focal Ambient Visual Acuity Stimulation Game. JMIR Pediatrics & Parenting, 6(1), 1. https://doi.org/10.2196/32282
Chicago Style (17th ed.) CitationBocqué, Catheline, Jingyun Wang, Annekatrin Rickmann, Henrike Julich-Haertel, Uwe Kaempf, and Kai Januschowski. "Gamification to Support Adherence to a Therapeutic Ambylopia Treatment for Children: Retrospective Study Using a Focal Ambient Visual Acuity Stimulation Game." JMIR Pediatrics & Parenting 6, no. 1 (2023): 1. https://doi.org/10.2196/32282.
MLA (9th ed.) CitationBocqué, Catheline, et al. "Gamification to Support Adherence to a Therapeutic Ambylopia Treatment for Children: Retrospective Study Using a Focal Ambient Visual Acuity Stimulation Game." JMIR Pediatrics & Parenting, vol. 6, no. 1, 2023, p. 1, https://doi.org/10.2196/32282.