Hlophe, L. D., Nyasulu, P. S., & Shumba, C. S. (2026). A mobile game to promote ART adherence among adolescents living with HIV in Eswatini: Development and prototype testing of "The Conqueror". PLoS ONE, 21(2), 1. https://doi.org/10.1371/journal.pone.0321907
Chicago Style (17th ed.) CitationHlophe, Londiwe D., Peter S. Nyasulu, and Constance S. Shumba. "A Mobile Game to Promote ART Adherence Among Adolescents Living with HIV in Eswatini: Development and Prototype Testing of "The Conqueror"." PLoS ONE 21, no. 2 (2026): 1. https://doi.org/10.1371/journal.pone.0321907.
MLA (9th ed.) CitationHlophe, Londiwe D., et al. "A Mobile Game to Promote ART Adherence Among Adolescents Living with HIV in Eswatini: Development and Prototype Testing of "The Conqueror"." PLoS ONE, vol. 21, no. 2, 2026, p. 1, https://doi.org/10.1371/journal.pone.0321907.