Teaford, M., Khan, S., Greene, T., Pullam, S., Lawshe, J., & Shaheen, J. (2026). Audiovisual Contributions to the Occurrence of Roll Vection in Virtual Reality. Multisensory Research, 1. https://doi.org/10.1163/22134808-bja10187
Chicago Style (17th ed.) CitationTeaford, Max, Shyla S Khan, Tanner Greene, Sandra Pullam, Jacqueline Lawshe, and Jackson Shaheen. "Audiovisual Contributions to the Occurrence of Roll Vection in Virtual Reality." Multisensory Research 2026: 1. https://doi.org/10.1163/22134808-bja10187.
MLA (9th ed.) CitationTeaford, Max, et al. "Audiovisual Contributions to the Occurrence of Roll Vection in Virtual Reality." Multisensory Research, 2026, p. 1, https://doi.org/10.1163/22134808-bja10187.
Warning: These citations may not always be 100% accurate.