The nexus of video gaming experiences: The associations among basic needs in games, real-life basic needs, well-being indicators, and problematic online gaming.
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| Title: | The nexus of video gaming experiences: The associations among basic needs in games, real-life basic needs, well-being indicators, and problematic online gaming. |
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| Authors: | Subasi, Mustafa1,2,3 mustafa.subasim@gmail.com, Gürkan, Emre4, Karaman, Hakan5, Bulut, Sefa6, Osin, Evgeny N.7 |
| Source: | Addicta: The Turkish Journal on Addictions. 2026, Vol. 13 Issue 1, p108-116. 9p. |
| Database: | Academic Search Ultimate |
| ISSN: | 21487286 |
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| DOI: | 10.15805/addicta.2025.24142 |