Islam, D., Marklund, I., von Euler, M., & Jaensson, M. (2026). Effects of immersive virtual reality on limb motor function, balance, gait and quality of life after stroke: A systematic review and meta-analysis. PLoS ONE, 21(7), 1. https://doi.org/10.1371/journal.pone.0351114
Chicago Style (17th ed.) CitationIslam, Dana, Ingela Marklund, Mia von Euler, and Maria Jaensson. "Effects of Immersive Virtual Reality on Limb Motor Function, Balance, Gait and Quality of Life After Stroke: A Systematic Review and Meta-analysis." PLoS ONE 21, no. 7 (2026): 1. https://doi.org/10.1371/journal.pone.0351114.
MLA (9th ed.) CitationIslam, Dana, et al. "Effects of Immersive Virtual Reality on Limb Motor Function, Balance, Gait and Quality of Life After Stroke: A Systematic Review and Meta-analysis." PLoS ONE, vol. 21, no. 7, 2026, p. 1, https://doi.org/10.1371/journal.pone.0351114.