APA (7th ed.) Citation

Saputra, A. D., Rahmatia, A., Ramdani, Z., & Wahyuningsih, S. H. (2026). ADDRESSING CYBERLOAFING THROUGH GAMIFICATION STRATEGY TO INCREASE PRODUCTIVITY IN THE DIGITAL ERA. Journal of Indonesian Economy & Business, 41(2), 213. https://doi.org/10.22146/jieb.v41i2.11620

Chicago Style (17th ed.) Citation

Saputra, Arief Dwi, Alfina Rahmatia, Zulmi Ramdani, and Sri Handari Wahyuningsih. "ADDRESSING CYBERLOAFING THROUGH GAMIFICATION STRATEGY TO INCREASE PRODUCTIVITY IN THE DIGITAL ERA." Journal of Indonesian Economy & Business 41, no. 2 (2026): 213. https://doi.org/10.22146/jieb.v41i2.11620.

MLA (9th ed.) Citation

Saputra, Arief Dwi, et al. "ADDRESSING CYBERLOAFING THROUGH GAMIFICATION STRATEGY TO INCREASE PRODUCTIVITY IN THE DIGITAL ERA." Journal of Indonesian Economy & Business, vol. 41, no. 2, 2026, p. 213, https://doi.org/10.22146/jieb.v41i2.11620.

Warning: These citations may not always be 100% accurate.