Bibliographic Details
| Title: |
A Grandmaster Chess Machine. |
| Authors: |
Feng-hsiung Hsu, Anantharaman, Thomas, Campbell, Murray, Nowatzyk, Andreas |
| Source: |
Scientific American. Oct90, Vol. 263 Issue 4, p44. 7p. 2 Color Photographs, 2 Diagrams, 1 Graph. |
| Subjects: |
Computer chess, Chess problems |
| Abstract: |
Focuses on the idea of chess-playing computers. Engineering problem presented by computer chess; Goal of the investigation of the chess-playing problem; Consequences of chess programming; Success of the chess-playing computer Deep Thought to defeat chess grand-masters. |
| Database: |
Engineering Source |