Reanimating Faces in Images and Video.

Saved in:
Bibliographic Details
Title: Reanimating Faces in Images and Video.
Authors: Blanz, V.1, Basso, C.2, Poggio, T.3, Vetter, T.2
Source: Computer Graphics Forum. Sep2003, Vol. 22 Issue 3, p641-650. 10p.
Subjects: Animation (Cinematography), Videos, Facial expression, Algorithms
Abstract: This paper presents a method for photo-realistic animation that can be applied to any face shown in a single imageor a video. The technique does not require example data of the person's mouth movements, and the image to beanimated is not restricted in pose or illumination. Video reanimation allows for head rotations and speech in theoriginal sequence, but neither of these motions is required. In order to animate novel faces, the system transfers mouth movements and expressions across individuals, basedon a common representation of different faces and facial expressions in a vector space of 3D shapes and textures.This space is computed from 3D scans of neutral faces, and scans of facial expressions. The 3D model's versatility with respect to pose and illumination is conveyed to photo-realistic image and videoprocessing by a framework of analysis and synthesis algorithms: The system automatically estimates 3D shape andall relevant rendering parameters, such as pose, from single images. In video, head pose and mouth movements aretracked automatically. Reanimated with new mouth movements, the 3D face is rendered into the original images. Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Animation [ABSTRACT FROM AUTHOR]
Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Engineering Source
FullText Links:
  – Type: pdflink
Text:
  Availability: 0
Header DbId: egs
DbLabel: Engineering Source
An: 11280776
AccessLevel: 6
PubType: Academic Journal
PubTypeId: academicJournal
PreciseRelevancyScore: 0
IllustrationInfo
Items – Name: Title
  Label: Title
  Group: Ti
  Data: Reanimating Faces in Images and Video.
– Name: Author
  Label: Authors
  Group: Au
  Data: <searchLink fieldCode="AR" term="%22Blanz%2C+V%2E%22">Blanz, V.</searchLink><relatesTo>1</relatesTo><br /><searchLink fieldCode="AR" term="%22Basso%2C+C%2E%22">Basso, C.</searchLink><relatesTo>2</relatesTo><br /><searchLink fieldCode="AR" term="%22Poggio%2C+T%2E%22">Poggio, T.</searchLink><relatesTo>3</relatesTo><br /><searchLink fieldCode="AR" term="%22Vetter%2C+T%2E%22">Vetter, T.</searchLink><relatesTo>2</relatesTo>
– Name: TitleSource
  Label: Source
  Group: Src
  Data: <searchLink fieldCode="JN" term="%22Computer+Graphics+Forum%22">Computer Graphics Forum</searchLink>. Sep2003, Vol. 22 Issue 3, p641-650. 10p.
– Name: Subject
  Label: Subjects
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Animation+%28Cinematography%29%22">Animation (Cinematography)</searchLink><br /><searchLink fieldCode="DE" term="%22Videos%22">Videos</searchLink><br /><searchLink fieldCode="DE" term="%22Facial+expression%22">Facial expression</searchLink><br /><searchLink fieldCode="DE" term="%22Algorithms%22">Algorithms</searchLink>
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: This paper presents a method for photo-realistic animation that can be applied to any face shown in a single imageor a video. The technique does not require example data of the person's mouth movements, and the image to beanimated is not restricted in pose or illumination. Video reanimation allows for head rotations and speech in theoriginal sequence, but neither of these motions is required. In order to animate novel faces, the system transfers mouth movements and expressions across individuals, basedon a common representation of different faces and facial expressions in a vector space of 3D shapes and textures.This space is computed from 3D scans of neutral faces, and scans of facial expressions. The 3D model's versatility with respect to pose and illumination is conveyed to photo-realistic image and videoprocessing by a framework of analysis and synthesis algorithms: The system automatically estimates 3D shape andall relevant rendering parameters, such as pose, from single images. In video, head pose and mouth movements aretracked automatically. Reanimated with new mouth movements, the 3D face is rendered into the original images. Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Animation [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
  Label:
  Group: Ab
  Data: <i>Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=egs&AN=11280776
RecordInfo BibRecord:
  BibEntity:
    Identifiers:
      – Type: doi
        Value: 10.1111/1467-8659.t01-1-00712
    Languages:
      – Code: eng
        Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 10
        StartPage: 641
    Subjects:
      – SubjectFull: Animation (Cinematography)
        Type: general
      – SubjectFull: Videos
        Type: general
      – SubjectFull: Facial expression
        Type: general
      – SubjectFull: Algorithms
        Type: general
    Titles:
      – TitleFull: Reanimating Faces in Images and Video.
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Blanz, V.
      – PersonEntity:
          Name:
            NameFull: Basso, C.
      – PersonEntity:
          Name:
            NameFull: Poggio, T.
      – PersonEntity:
          Name:
            NameFull: Vetter, T.
    IsPartOfRelationships:
      – BibEntity:
          Dates:
            – D: 01
              M: 09
              Text: Sep2003
              Type: published
              Y: 2003
          Identifiers:
            – Type: issn-print
              Value: 01677055
          Numbering:
            – Type: volume
              Value: 22
            – Type: issue
              Value: 3
          Titles:
            – TitleFull: Computer Graphics Forum
              Type: main
ResultId 1