Seamless Video Stitching from Hand-held Camera Inputs.
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| Title: | Seamless Video Stitching from Hand-held Camera Inputs. |
|---|---|
| Authors: | Lin, Kaimo1, Liu, Shuaicheng2, Cheong, Loong‐Fah1, Zeng, Bing2 |
| Source: | Computer Graphics Forum. May2016, Vol. 35 Issue 2, p479-487. 9p. 10 Color Photographs. |
| Subjects: | Computer graphics research, Computer art, Digital image processing, Graphic arts, Data visualization |
| Abstract: | Images/videos captured by portable devices (e.g., cellphones, DV cameras) often have limited fields of view. Image stitching, also referred to as mosaics or panorama, can produce a wide angle image by compositing several photographs together. Although various methods have been developed for image stitching in recent years, few works address the video stitching problem. In this paper, we present the first system to stitch videos captured by hand-held cameras. We first recover the 3D camera paths and a sparse set of 3D scene points using CoSLAM system, and densely reconstruct the 3D scene in the overlapping regions. Then, we generate a smooth virtual camera path, which stays in the middle of the original paths. Finally, the stitched video is synthesized along the virtual path as if it was taken from this new trajectory. The warping required for the stitching is obtained by optimizing over both temporal stability and alignment quality, while leveraging on 3D information at our disposal. The experiments show that our method can produce high quality stitching results for various challenging scenarios. [ABSTRACT FROM AUTHOR] |
| Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Engineering Source |
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| Header | DbId: egs DbLabel: Engineering Source An: 115774591 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Seamless Video Stitching from Hand-held Camera Inputs. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Lin%2C+Kaimo%22">Lin, Kaimo</searchLink><relatesTo>1</relatesTo><br /><searchLink fieldCode="AR" term="%22Liu%2C+Shuaicheng%22">Liu, Shuaicheng</searchLink><relatesTo>2</relatesTo><br /><searchLink fieldCode="AR" term="%22Cheong%2C+Loong‐Fah%22">Cheong, Loong‐Fah</searchLink><relatesTo>1</relatesTo><br /><searchLink fieldCode="AR" term="%22Zeng%2C+Bing%22">Zeng, Bing</searchLink><relatesTo>2</relatesTo> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Computer+Graphics+Forum%22">Computer Graphics Forum</searchLink>. May2016, Vol. 35 Issue 2, p479-487. 9p. 10 Color Photographs. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Computer+graphics+research%22">Computer graphics research</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+art%22">Computer art</searchLink><br /><searchLink fieldCode="DE" term="%22Digital+image+processing%22">Digital image processing</searchLink><br /><searchLink fieldCode="DE" term="%22Graphic+arts%22">Graphic arts</searchLink><br /><searchLink fieldCode="DE" term="%22Data+visualization%22">Data visualization</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Images/videos captured by portable devices (e.g., cellphones, DV cameras) often have limited fields of view. Image stitching, also referred to as mosaics or panorama, can produce a wide angle image by compositing several photographs together. Although various methods have been developed for image stitching in recent years, few works address the video stitching problem. In this paper, we present the first system to stitch videos captured by hand-held cameras. We first recover the 3D camera paths and a sparse set of 3D scene points using CoSLAM system, and densely reconstruct the 3D scene in the overlapping regions. Then, we generate a smooth virtual camera path, which stays in the middle of the original paths. Finally, the stitched video is synthesized along the virtual path as if it was taken from this new trajectory. The warping required for the stitching is obtained by optimizing over both temporal stability and alignment quality, while leveraging on 3D information at our disposal. The experiments show that our method can produce high quality stitching results for various challenging scenarios. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1111/cgf.12848 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 9 StartPage: 479 Subjects: – SubjectFull: Computer graphics research Type: general – SubjectFull: Computer art Type: general – SubjectFull: Digital image processing Type: general – SubjectFull: Graphic arts Type: general – SubjectFull: Data visualization Type: general Titles: – TitleFull: Seamless Video Stitching from Hand-held Camera Inputs. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Lin, Kaimo – PersonEntity: Name: NameFull: Liu, Shuaicheng – PersonEntity: Name: NameFull: Cheong, Loong‐Fah – PersonEntity: Name: NameFull: Zeng, Bing IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 05 Text: May2016 Type: published Y: 2016 Identifiers: – Type: issn-print Value: 01677055 Numbering: – Type: volume Value: 35 – Type: issue Value: 2 Titles: – TitleFull: Computer Graphics Forum Type: main |
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