Sparse representation of terrains for procedural modeling.
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| Title: | Sparse representation of terrains for procedural modeling. |
|---|---|
| Authors: | Guérin, Eric1,2, Digne, Julie1,3, Galin, Eric1,4, Peytavie, Adrien1,3 |
| Source: | Computer Graphics Forum. May2016, Vol. 35 Issue 2, p177-187. 11p. 3 Color Photographs, 2 Diagrams. |
| Subjects: | Computer graphics research, Computer art, Digital image processing, Graphic arts, Data visualization |
| Abstract: | In this paper, we present a simple and efficient method to represent terrains as elevation functions built from linear combinations of landform features (atoms). These features can be extracted either from real world data-sets or procedural primitives, or from any combination of multiple terrain models. Our approach consists in representing the elevation function as a sparse combination of primitives, a concept which we call Sparse Construction Tree, which blends the different landform features stored in a dictionary. The sparse representation allows us to represent complex terrains using combinations of atoms from a small dictionary, yielding a powerful and compact terrain representation and synthesis tool. Moreover, we present a method for automatically learning the dictionary and generating the Sparse Construction Tree model. We demonstrate the efficiency of our method in several applications: inverse procedural modeling of terrains, terrain amplification and synthesis from a coarse sketch. [ABSTRACT FROM AUTHOR] |
| Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Engineering Source |
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| Header | DbId: egs DbLabel: Engineering Source An: 115774608 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Sparse representation of terrains for procedural modeling. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Guérin%2C+Eric%22">Guérin, Eric</searchLink><relatesTo>1,2</relatesTo><br /><searchLink fieldCode="AR" term="%22Digne%2C+Julie%22">Digne, Julie</searchLink><relatesTo>1,3</relatesTo><br /><searchLink fieldCode="AR" term="%22Galin%2C+Eric%22">Galin, Eric</searchLink><relatesTo>1,4</relatesTo><br /><searchLink fieldCode="AR" term="%22Peytavie%2C+Adrien%22">Peytavie, Adrien</searchLink><relatesTo>1,3</relatesTo> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Computer+Graphics+Forum%22">Computer Graphics Forum</searchLink>. May2016, Vol. 35 Issue 2, p177-187. 11p. 3 Color Photographs, 2 Diagrams. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Computer+graphics+research%22">Computer graphics research</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+art%22">Computer art</searchLink><br /><searchLink fieldCode="DE" term="%22Digital+image+processing%22">Digital image processing</searchLink><br /><searchLink fieldCode="DE" term="%22Graphic+arts%22">Graphic arts</searchLink><br /><searchLink fieldCode="DE" term="%22Data+visualization%22">Data visualization</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: In this paper, we present a simple and efficient method to represent terrains as elevation functions built from linear combinations of landform features (atoms). These features can be extracted either from real world data-sets or procedural primitives, or from any combination of multiple terrain models. Our approach consists in representing the elevation function as a sparse combination of primitives, a concept which we call Sparse Construction Tree, which blends the different landform features stored in a dictionary. The sparse representation allows us to represent complex terrains using combinations of atoms from a small dictionary, yielding a powerful and compact terrain representation and synthesis tool. Moreover, we present a method for automatically learning the dictionary and generating the Sparse Construction Tree model. We demonstrate the efficiency of our method in several applications: inverse procedural modeling of terrains, terrain amplification and synthesis from a coarse sketch. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1111/cgf.12821 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 11 StartPage: 177 Subjects: – SubjectFull: Computer graphics research Type: general – SubjectFull: Computer art Type: general – SubjectFull: Digital image processing Type: general – SubjectFull: Graphic arts Type: general – SubjectFull: Data visualization Type: general Titles: – TitleFull: Sparse representation of terrains for procedural modeling. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Guérin, Eric – PersonEntity: Name: NameFull: Digne, Julie – PersonEntity: Name: NameFull: Galin, Eric – PersonEntity: Name: NameFull: Peytavie, Adrien IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 05 Text: May2016 Type: published Y: 2016 Identifiers: – Type: issn-print Value: 01677055 Numbering: – Type: volume Value: 35 – Type: issue Value: 2 Titles: – TitleFull: Computer Graphics Forum Type: main |
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