Easy-to-use virtual brick manipulation techniques using hand gestures.

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Title: Easy-to-use virtual brick manipulation techniques using hand gestures.
Authors: Tran, Van1 thanhit08@gsclab.kr, Lee, Jaewoon1 jwlee@gsclab.kr, Kim, Dongho1 cg@su.ac.kr, Jeong, Young-Sik2 ysjeong@dongguk.edu
Source: Journal of Supercomputing. Jul2016, Vol. 72 Issue 7, p2752-2766. 15p.
Subjects: LEGO toys, Application software research, Virtual reality, Mice (Computers), Keyboards (Electronics)
Abstract: Nowadays, LEGO may be regarded as the best toys that ever existed. It not only appeals to people of all ages, but also encourages creativity and innovation. The popularity of LEGO entails the introduction of a range of computer applications that simulate this toy. However, assembling by mouse and keyboard is not more interesting than playing a real LEGO toy. Recently, with the development of interactive virtual reality technology, many novel acquisition devices like Leap Motion and Kinect have been introduced which allow the user to control the device without touching the keyboard, the mouse, or the screen. In this paper, we present a VR application that simulates a real LEGO toy, and players can interact with this application via Leap Motion device. In other words, the player can use both hands to control the in-game objects including LEGO bricks, game camera, and even GUI. Also, we propose a set of gestures which enable the user to perform and memorize easily. [ABSTRACT FROM AUTHOR]
Copyright of Journal of Supercomputing is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Engineering Source
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  Data: <searchLink fieldCode="AR" term="%22Tran%2C+Van%22">Tran, Van</searchLink><relatesTo>1</relatesTo><i> thanhit08@gsclab.kr</i><br /><searchLink fieldCode="AR" term="%22Lee%2C+Jaewoon%22">Lee, Jaewoon</searchLink><relatesTo>1</relatesTo><i> jwlee@gsclab.kr</i><br /><searchLink fieldCode="AR" term="%22Kim%2C+Dongho%22">Kim, Dongho</searchLink><relatesTo>1</relatesTo><i> cg@su.ac.kr</i><br /><searchLink fieldCode="AR" term="%22Jeong%2C+Young-Sik%22">Jeong, Young-Sik</searchLink><relatesTo>2</relatesTo><i> ysjeong@dongguk.edu</i>
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  Data: <searchLink fieldCode="DE" term="%22LEGO+toys%22">LEGO toys</searchLink><br /><searchLink fieldCode="DE" term="%22Application+software+research%22">Application software research</searchLink><br /><searchLink fieldCode="DE" term="%22Virtual+reality%22">Virtual reality</searchLink><br /><searchLink fieldCode="DE" term="%22Mice+%28Computers%29%22">Mice (Computers)</searchLink><br /><searchLink fieldCode="DE" term="%22Keyboards+%28Electronics%29%22">Keyboards (Electronics)</searchLink>
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  Data: Nowadays, LEGO may be regarded as the best toys that ever existed. It not only appeals to people of all ages, but also encourages creativity and innovation. The popularity of LEGO entails the introduction of a range of computer applications that simulate this toy. However, assembling by mouse and keyboard is not more interesting than playing a real LEGO toy. Recently, with the development of interactive virtual reality technology, many novel acquisition devices like Leap Motion and Kinect have been introduced which allow the user to control the device without touching the keyboard, the mouse, or the screen. In this paper, we present a VR application that simulates a real LEGO toy, and players can interact with this application via Leap Motion device. In other words, the player can use both hands to control the in-game objects including LEGO bricks, game camera, and even GUI. Also, we propose a set of gestures which enable the user to perform and memorize easily. [ABSTRACT FROM AUTHOR]
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  Data: <i>Copyright of Journal of Supercomputing is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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        Value: 10.1007/s11227-015-1588-4
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      – Code: eng
        Text: English
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      – SubjectFull: LEGO toys
        Type: general
      – SubjectFull: Application software research
        Type: general
      – SubjectFull: Virtual reality
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      – SubjectFull: Mice (Computers)
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      – SubjectFull: Keyboards (Electronics)
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            – D: 01
              M: 07
              Text: Jul2016
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              Y: 2016
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