Interactive Modeling and Authoring of Climbing Plants.

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Title: Interactive Modeling and Authoring of Climbing Plants.
Authors: Hädrich, Torsten1, Benes, Bedrich2, Deussen, Oliver1,3, Pirk, Sören4
Source: Computer Graphics Forum. May2017, Vol. 36 Issue 2, p49-61. 13p.
Subjects: Interactive model (Communication), Climbing plants, Plant adaptation, Plant growth, Plant anatomy, Fluid dynamics
Abstract: We present a novel system for the interactive modeling of developmental climbing plants with an emphasis on efficient control and plausible physics response. A plant is represented by a set of connected anisotropic particles that respond to the surrounding environment and to their inner state. Each particle stores biological and physical attributes that drive growth and plant adaptation to the environment such as light sensitivity, wind interaction, and physical obstacles. This representation allows for the efficient modeling of external effects that can be induced at any time without prior analysis of the plant structure. In our framework we exploit this representation to provide powerful editing capabilities that allow to edit a plant with respect to its structure and its environment while maintaining a biologically plausible appearance. Moreover, we couple plants with Lagrangian fluid dynamics and model advanced effects, such as the breaking and bending of branches. The user can thus interactively drag and prune branches or seed new plants in dynamically changing environments. Our system runs in real-time and supports up to 20 plant instances with 25k branches in parallel. The effectiveness of our approach is demonstrated through a number of interactive experiments, including modeling and animation of different species of climbing plants on complex support structures. [ABSTRACT FROM AUTHOR]
Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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  Data: <searchLink fieldCode="DE" term="%22Interactive+model+%28Communication%29%22">Interactive model (Communication)</searchLink><br /><searchLink fieldCode="DE" term="%22Climbing+plants%22">Climbing plants</searchLink><br /><searchLink fieldCode="DE" term="%22Plant+adaptation%22">Plant adaptation</searchLink><br /><searchLink fieldCode="DE" term="%22Plant+growth%22">Plant growth</searchLink><br /><searchLink fieldCode="DE" term="%22Plant+anatomy%22">Plant anatomy</searchLink><br /><searchLink fieldCode="DE" term="%22Fluid+dynamics%22">Fluid dynamics</searchLink>
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  Data: We present a novel system for the interactive modeling of developmental climbing plants with an emphasis on efficient control and plausible physics response. A plant is represented by a set of connected anisotropic particles that respond to the surrounding environment and to their inner state. Each particle stores biological and physical attributes that drive growth and plant adaptation to the environment such as light sensitivity, wind interaction, and physical obstacles. This representation allows for the efficient modeling of external effects that can be induced at any time without prior analysis of the plant structure. In our framework we exploit this representation to provide powerful editing capabilities that allow to edit a plant with respect to its structure and its environment while maintaining a biologically plausible appearance. Moreover, we couple plants with Lagrangian fluid dynamics and model advanced effects, such as the breaking and bending of branches. The user can thus interactively drag and prune branches or seed new plants in dynamically changing environments. Our system runs in real-time and supports up to 20 plant instances with 25k branches in parallel. The effectiveness of our approach is demonstrated through a number of interactive experiments, including modeling and animation of different species of climbing plants on complex support structures. [ABSTRACT FROM AUTHOR]
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  Data: <i>Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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RecordInfo BibRecord:
  BibEntity:
    Identifiers:
      – Type: doi
        Value: 10.1111/cgf.13106
    Languages:
      – Code: eng
        Text: English
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      Pagination:
        PageCount: 13
        StartPage: 49
    Subjects:
      – SubjectFull: Interactive model (Communication)
        Type: general
      – SubjectFull: Climbing plants
        Type: general
      – SubjectFull: Plant adaptation
        Type: general
      – SubjectFull: Plant growth
        Type: general
      – SubjectFull: Plant anatomy
        Type: general
      – SubjectFull: Fluid dynamics
        Type: general
    Titles:
      – TitleFull: Interactive Modeling and Authoring of Climbing Plants.
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            NameFull: Hädrich, Torsten
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            NameFull: Benes, Bedrich
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            NameFull: Deussen, Oliver
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            NameFull: Pirk, Sören
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            – D: 01
              M: 05
              Text: May2017
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              Y: 2017
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