D2D Opportunistic Local Content Dissemination Sans Location Sharing.

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Title: D2D Opportunistic Local Content Dissemination Sans Location Sharing.
Authors: Saha, Barun Kumar, Misra, Sudip
Source: IEEE Transactions on Vehicular Technology. Jul2018, Vol. 67 Issue 7, p6461-6468. 8p.
Subjects: Information dissemination, Lucid (Computer program language), Programming languages, Information science, Simulation methods & models
Abstract: In this paper, we consider the problem of local content dissemination among mobile users via decentralized device-to-device (D2D) communication, where the concerned contents have relevance only within a geographic span centered at their respective location of creation. This has several potential applications, for example, advertising and sharing contents specific to an event. To this end, we propose a scheme for locality-bounded content and information dissemination (LUCID) leveraging opportunistic D2D communications. Unlike other existing works, LUCID innovates by not requiring users to share locations of the centers of localities and, thereby, provides a natural defense against possible location privacy attacks. In this paper, we theoretically characterize the behavior of LUCID for different locality sizes. Moreover, we investigate the extent to which an individual user can attempt to infer the location of a center of a locality, and discuss why that is difficult to achieve. Finally, we also consider an alternative version of LUCID where locations are partially shared. Results of simulation-based performance evaluation indicate that, when compared to an optimal scheme, LUCID can deliver contents to about two-third of the relevant users without requiring any location sharing. [ABSTRACT FROM AUTHOR]
Copyright of IEEE Transactions on Vehicular Technology is the property of IEEE and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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  Data: D2D Opportunistic Local Content Dissemination Sans Location Sharing.
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  Data: <searchLink fieldCode="AR" term="%22Saha%2C+Barun+Kumar%22">Saha, Barun Kumar</searchLink><br /><searchLink fieldCode="AR" term="%22Misra%2C+Sudip%22">Misra, Sudip</searchLink>
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  Data: <searchLink fieldCode="JN" term="%22IEEE+Transactions+on+Vehicular+Technology%22">IEEE Transactions on Vehicular Technology</searchLink>. Jul2018, Vol. 67 Issue 7, p6461-6468. 8p.
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  Data: <searchLink fieldCode="DE" term="%22Information+dissemination%22">Information dissemination</searchLink><br /><searchLink fieldCode="DE" term="%22Lucid+%28Computer+program+language%29%22">Lucid (Computer program language)</searchLink><br /><searchLink fieldCode="DE" term="%22Programming+languages%22">Programming languages</searchLink><br /><searchLink fieldCode="DE" term="%22Information+science%22">Information science</searchLink><br /><searchLink fieldCode="DE" term="%22Simulation+methods+%26+models%22">Simulation methods & models</searchLink>
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  Data: In this paper, we consider the problem of local content dissemination among mobile users via decentralized device-to-device (D2D) communication, where the concerned contents have relevance only within a geographic span centered at their respective location of creation. This has several potential applications, for example, advertising and sharing contents specific to an event. To this end, we propose a scheme for locality-bounded content and information dissemination (LUCID) leveraging opportunistic D2D communications. Unlike other existing works, LUCID innovates by not requiring users to share locations of the centers of localities and, thereby, provides a natural defense against possible location privacy attacks. In this paper, we theoretically characterize the behavior of LUCID for different locality sizes. Moreover, we investigate the extent to which an individual user can attempt to infer the location of a center of a locality, and discuss why that is difficult to achieve. Finally, we also consider an alternative version of LUCID where locations are partially shared. Results of simulation-based performance evaluation indicate that, when compared to an optimal scheme, LUCID can deliver contents to about two-third of the relevant users without requiring any location sharing. [ABSTRACT FROM AUTHOR]
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  Data: <i>Copyright of IEEE Transactions on Vehicular Technology is the property of IEEE and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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        Value: 10.1109/TVT.2018.2805227
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        Text: English
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      – SubjectFull: Information dissemination
        Type: general
      – SubjectFull: Lucid (Computer program language)
        Type: general
      – SubjectFull: Programming languages
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      – SubjectFull: Information science
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      – SubjectFull: Simulation methods & models
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      – TitleFull: D2D Opportunistic Local Content Dissemination Sans Location Sharing.
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              Text: Jul2018
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