Vertex markers: modification of grid methods as markers to reproduce large size augmented reality objects to afford hands.

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Title: Vertex markers: modification of grid methods as markers to reproduce large size augmented reality objects to afford hands.
Authors: Kusuma, Wahyu Teja1 tejawahyu@gmail.com, Supianto, Ahmad Afif1, Tolle, Herman1
Source: International Journal of Electrical & Computer Engineering (2088-8708). Feb2020 (Part II), Vol. 10 Issue 1, p1063-1069. 7p.
Subjects: Augmented reality, Modifications, Size
Abstract: Marker Based Augmented Reality means technology that can present digital content in the real world based on markers. The weakness of the research on developing Marker Based Augmented Reality applications found is using small digital content. Weakness is caused by the area of view of Augmented Reality cameras is limited by the placement of markers that are affordable to the user's hand. The fundamental contribution and advantage of this study to modifying the Grid method become a vertex marker for reproducing a large digital object accurately and can be reached by hand when displayed. Finally, the accuracy testing revealed continous of pieces of digital objects that showed by vertex markers are accurate. [ABSTRACT FROM AUTHOR]
Copyright of International Journal of Electrical & Computer Engineering (2088-8708) is the property of Institute of Advanced Engineering & Science and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Engineering Source
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DbLabel: Engineering Source
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PubType: Academic Journal
PubTypeId: academicJournal
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  Data: Vertex markers: modification of grid methods as markers to reproduce large size augmented reality objects to afford hands.
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  Data: <searchLink fieldCode="AR" term="%22Kusuma%2C+Wahyu+Teja%22">Kusuma, Wahyu Teja</searchLink><relatesTo>1</relatesTo><i> tejawahyu@gmail.com</i><br /><searchLink fieldCode="AR" term="%22Supianto%2C+Ahmad+Afif%22">Supianto, Ahmad Afif</searchLink><relatesTo>1</relatesTo><br /><searchLink fieldCode="AR" term="%22Tolle%2C+Herman%22">Tolle, Herman</searchLink><relatesTo>1</relatesTo>
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  Data: <searchLink fieldCode="JN" term="%22International+Journal+of+Electrical+%26+Computer+Engineering+%282088-8708%29%22">International Journal of Electrical & Computer Engineering (2088-8708)</searchLink>. Feb2020 (Part II), Vol. 10 Issue 1, p1063-1069. 7p.
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  Data: <searchLink fieldCode="DE" term="%22Augmented+reality%22">Augmented reality</searchLink><br /><searchLink fieldCode="DE" term="%22Modifications%22">Modifications</searchLink><br /><searchLink fieldCode="DE" term="%22Size%22">Size</searchLink>
– Name: Abstract
  Label: Abstract
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  Data: Marker Based Augmented Reality means technology that can present digital content in the real world based on markers. The weakness of the research on developing Marker Based Augmented Reality applications found is using small digital content. Weakness is caused by the area of view of Augmented Reality cameras is limited by the placement of markers that are affordable to the user's hand. The fundamental contribution and advantage of this study to modifying the Grid method become a vertex marker for reproducing a large digital object accurately and can be reached by hand when displayed. Finally, the accuracy testing revealed continous of pieces of digital objects that showed by vertex markers are accurate. [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
  Label:
  Group: Ab
  Data: <i>Copyright of International Journal of Electrical & Computer Engineering (2088-8708) is the property of Institute of Advanced Engineering & Science and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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        Value: 10.11591/ijece.v10i1.pp1063-1069
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      – Code: eng
        Text: English
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      – SubjectFull: Augmented reality
        Type: general
      – SubjectFull: Modifications
        Type: general
      – SubjectFull: Size
        Type: general
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      – TitleFull: Vertex markers: modification of grid methods as markers to reproduce large size augmented reality objects to afford hands.
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            NameFull: Kusuma, Wahyu Teja
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            NameFull: Supianto, Ahmad Afif
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              Text: Feb2020 (Part II)
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              Y: 2020
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            – TitleFull: International Journal of Electrical & Computer Engineering (2088-8708)
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