Harmonic rendering for visual coherence on mobile outdoor AR environment.
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| Title: | Harmonic rendering for visual coherence on mobile outdoor AR environment. |
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| Authors: | Kwak, Suhwan1 (AUTHOR), Choe, Jongin1 (AUTHOR), Seo, Sanghyun2 (AUTHOR) sanghyun@cau.ac.kr |
| Source: | Multimedia Tools & Applications. Jun2020, Vol. 79 Issue 23/24, p16141-16154. 14p. |
| Subjects: | Augmented reality, Visual environment, Virtual reality, Sunshine |
| Abstract: | Rapid developments in augmented reality (AR) and related technologies have led to increasing interest in immersive content. AR environments are created by combining virtual 3D models with a real-world video background. It is important to merge these two worlds seamlessly if users are to enjoy AR applications, but, all too often, the illumination and shading of virtual objects is not consider the real world lighting condition or does not match that of nearby real objects. In addition, visual artifacts produced when blending real and virtual objects further limit realism. In this paper, we propose a harmonic rendering technique that minimizes the visual discrepancy between the real and virtual environments to maintain visual coherence in outdoor AR. To do this, we introduce a method of estimating and approximating the Sun's position and the sunlight direction to estimate the real sunlight intensity, as this is the most significant illumination source in outdoor AR and it provides a more realistic lighting environment for such content, reducing the mismatch between real and virtual objects. [ABSTRACT FROM AUTHOR] |
| Copyright of Multimedia Tools & Applications is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Engineering Source |
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| Header | DbId: egs DbLabel: Engineering Source An: 144340397 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Harmonic rendering for visual coherence on mobile outdoor AR environment. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Kwak%2C+Suhwan%22">Kwak, Suhwan</searchLink><relatesTo>1</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Choe%2C+Jongin%22">Choe, Jongin</searchLink><relatesTo>1</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Seo%2C+Sanghyun%22">Seo, Sanghyun</searchLink><relatesTo>2</relatesTo> (AUTHOR)<i> sanghyun@cau.ac.kr</i> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Multimedia+Tools+%26+Applications%22">Multimedia Tools & Applications</searchLink>. Jun2020, Vol. 79 Issue 23/24, p16141-16154. 14p. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Augmented+reality%22">Augmented reality</searchLink><br /><searchLink fieldCode="DE" term="%22Visual+environment%22">Visual environment</searchLink><br /><searchLink fieldCode="DE" term="%22Virtual+reality%22">Virtual reality</searchLink><br /><searchLink fieldCode="DE" term="%22Sunshine%22">Sunshine</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Rapid developments in augmented reality (AR) and related technologies have led to increasing interest in immersive content. AR environments are created by combining virtual 3D models with a real-world video background. It is important to merge these two worlds seamlessly if users are to enjoy AR applications, but, all too often, the illumination and shading of virtual objects is not consider the real world lighting condition or does not match that of nearby real objects. In addition, visual artifacts produced when blending real and virtual objects further limit realism. In this paper, we propose a harmonic rendering technique that minimizes the visual discrepancy between the real and virtual environments to maintain visual coherence in outdoor AR. To do this, we introduce a method of estimating and approximating the Sun's position and the sunlight direction to estimate the real sunlight intensity, as this is the most significant illumination source in outdoor AR and it provides a more realistic lighting environment for such content, reducing the mismatch between real and virtual objects. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Multimedia Tools & Applications is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=egs&AN=144340397 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1007/s11042-019-7628-y Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 14 StartPage: 16141 Subjects: – SubjectFull: Augmented reality Type: general – SubjectFull: Visual environment Type: general – SubjectFull: Virtual reality Type: general – SubjectFull: Sunshine Type: general Titles: – TitleFull: Harmonic rendering for visual coherence on mobile outdoor AR environment. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Kwak, Suhwan – PersonEntity: Name: NameFull: Choe, Jongin – PersonEntity: Name: NameFull: Seo, Sanghyun IsPartOfRelationships: – BibEntity: Dates: – D: 15 M: 06 Text: Jun2020 Type: published Y: 2020 Identifiers: – Type: issn-print Value: 13807501 Numbering: – Type: volume Value: 79 – Type: issue Value: 23/24 Titles: – TitleFull: Multimedia Tools & Applications Type: main |
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