Cheng, F., Johnson, T. L., Kazadi, A., Toney, E. G., Watson, J. I., & Lin, A. J. (2023). We Don't Really Need Quaternions in Geometric Modeling, Computer Graphics and Animation: Here Is Why. Computer-Aided Design & Applications, 20(6), 1061. https://doi.org/10.14733/cadaps.2023.1061-1073
Chicago Style (17th ed.) CitationCheng, Fuhua, T. Lee Johnson, Anastasia Kazadi, Ethan G. Toney, Jonathan I. Watson, and Alice J. Lin. "We Don't Really Need Quaternions in Geometric Modeling, Computer Graphics and Animation: Here Is Why." Computer-Aided Design & Applications 20, no. 6 (2023): 1061. https://doi.org/10.14733/cadaps.2023.1061-1073.
MLA (9th ed.) CitationCheng, Fuhua, et al. "We Don't Really Need Quaternions in Geometric Modeling, Computer Graphics and Animation: Here Is Why." Computer-Aided Design & Applications, vol. 20, no. 6, 2023, p. 1061, https://doi.org/10.14733/cadaps.2023.1061-1073.