Effects of an automated programming assessment system on the learning performances of experienced and novice learners.
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| Title: | Effects of an automated programming assessment system on the learning performances of experienced and novice learners. |
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| Authors: | Cheng, Li-Chen1, Li, Wei2,3 liweiwzu@qq.com, Tseng, Judy C. R.4 |
| Source: | Interactive Learning Environments. 2023, Vol. 31 Issue 8, p5347-5363. 17p. |
| Subjects: | Computer programming education, Mastery learning, Student attitudes, Academic motivation, Psychological feedback, Competition (Psychology), Learning |
| Abstract: | Programming ability is the core ability of this era and can be obtained and improved through practice. In this paper, an Automated Programming Assessment system based on Mastery learning and Peer competition (APAMP) was proposed and developed. APAMP allows students to practice repeatedly by providing immediate feedback after their programs are submitted. It also presents an analytical dashboard as a competition mechanism for students to visualize their learning performance and compare their performance with peers. By incorporating APAMP into programming courses, students can master programming skills through repeated practice, and their enthusiasm for learning programming can also be encouraged by peer competition. To evaluate the effects of APAMP on the learning performance of students with programming language learning and novice students, a quasi-experiment was conducted in a high school. The experimental results showed that the learning achievement of the two groups of students improved significantly. Moreover, the learning attitude of students in the experienced group improved significantly, with the experienced students benefiting more from the system than the novice students. In fact, the novice students showed a significant decline in learning attitude and learning motivation, which was contrary to our intuition. [ABSTRACT FROM AUTHOR] |
| Copyright of Interactive Learning Environments is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Engineering Source |
| FullText | Text: Availability: 0 |
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| Header | DbId: egs DbLabel: Engineering Source An: 173687434 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Effects of an automated programming assessment system on the learning performances of experienced and novice learners. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Cheng%2C+Li-Chen%22">Cheng, Li-Chen</searchLink><relatesTo>1</relatesTo><br /><searchLink fieldCode="AR" term="%22Li%2C+Wei%22">Li, Wei</searchLink><relatesTo>2,3</relatesTo><i> liweiwzu@qq.com</i><br /><searchLink fieldCode="AR" term="%22Tseng%2C+Judy+C%2E+R%2E%22">Tseng, Judy C. R.</searchLink><relatesTo>4</relatesTo> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Interactive+Learning+Environments%22">Interactive Learning Environments</searchLink>. 2023, Vol. 31 Issue 8, p5347-5363. 17p. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Computer+programming+education%22">Computer programming education</searchLink><br /><searchLink fieldCode="DE" term="%22Mastery+learning%22">Mastery learning</searchLink><br /><searchLink fieldCode="DE" term="%22Student+attitudes%22">Student attitudes</searchLink><br /><searchLink fieldCode="DE" term="%22Academic+motivation%22">Academic motivation</searchLink><br /><searchLink fieldCode="DE" term="%22Psychological+feedback%22">Psychological feedback</searchLink><br /><searchLink fieldCode="DE" term="%22Competition+%28Psychology%29%22">Competition (Psychology)</searchLink><br /><searchLink fieldCode="DE" term="%22Learning%22">Learning</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Programming ability is the core ability of this era and can be obtained and improved through practice. In this paper, an Automated Programming Assessment system based on Mastery learning and Peer competition (APAMP) was proposed and developed. APAMP allows students to practice repeatedly by providing immediate feedback after their programs are submitted. It also presents an analytical dashboard as a competition mechanism for students to visualize their learning performance and compare their performance with peers. By incorporating APAMP into programming courses, students can master programming skills through repeated practice, and their enthusiasm for learning programming can also be encouraged by peer competition. To evaluate the effects of APAMP on the learning performance of students with programming language learning and novice students, a quasi-experiment was conducted in a high school. The experimental results showed that the learning achievement of the two groups of students improved significantly. Moreover, the learning attitude of students in the experienced group improved significantly, with the experienced students benefiting more from the system than the novice students. In fact, the novice students showed a significant decline in learning attitude and learning motivation, which was contrary to our intuition. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Interactive Learning Environments is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1080/10494820.2021.2006237 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 17 StartPage: 5347 Subjects: – SubjectFull: Computer programming education Type: general – SubjectFull: Mastery learning Type: general – SubjectFull: Student attitudes Type: general – SubjectFull: Academic motivation Type: general – SubjectFull: Psychological feedback Type: general – SubjectFull: Competition (Psychology) Type: general – SubjectFull: Learning Type: general Titles: – TitleFull: Effects of an automated programming assessment system on the learning performances of experienced and novice learners. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Cheng, Li-Chen – PersonEntity: Name: NameFull: Li, Wei – PersonEntity: Name: NameFull: Tseng, Judy C. R. IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 11 Text: 2023 Type: published Y: 2023 Identifiers: – Type: issn-print Value: 10494820 Numbering: – Type: volume Value: 31 – Type: issue Value: 8 Titles: – TitleFull: Interactive Learning Environments Type: main |
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