SketchAnim: Real‐time sketch animation transfer from videos.
Saved in:
| Title: | SketchAnim: Real‐time sketch animation transfer from videos. |
|---|---|
| Authors: | Rai, Gaurav1 (AUTHOR), Gupta, Shreyas1 (AUTHOR), Sharma, Ojaswa1 (AUTHOR) |
| Source: | Computer Graphics Forum. Dec2024, Vol. 43 Issue 8, p1-11. 11p. |
| Subjects: | Animators, Expertise, Skeleton, Videos |
| Abstract: | Animation of hand‐drawn sketches is an adorable art. It allows the animator to generate animations with expressive freedom and requires significant expertise. In this work, we introduce a novel sketch animation framework designed to address inherent challenges, such as motion extraction, motion transfer, and occlusion. The framework takes an exemplar video input featuring a moving object and utilizes a robust motion transfer technique to animate the input sketch. We show comparative evaluations that demonstrate the superior performance of our method over existing sketch animation techniques. Notably, our approach exhibits a higher level of user accessibility in contrast to conventional sketch‐based animation systems, positioning it as a promising contributor to the field of sketch animation. https://graphics-research-group.github.io/SketchAnim/ [ABSTRACT FROM AUTHOR] |
| Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Engineering Source |
|
Full text is not displayed to guests.
Login for full access.
|
|
| Abstract: | Animation of hand‐drawn sketches is an adorable art. It allows the animator to generate animations with expressive freedom and requires significant expertise. In this work, we introduce a novel sketch animation framework designed to address inherent challenges, such as motion extraction, motion transfer, and occlusion. The framework takes an exemplar video input featuring a moving object and utilizes a robust motion transfer technique to animate the input sketch. We show comparative evaluations that demonstrate the superior performance of our method over existing sketch animation techniques. Notably, our approach exhibits a higher level of user accessibility in contrast to conventional sketch‐based animation systems, positioning it as a promising contributor to the field of sketch animation. https://graphics-research-group.github.io/SketchAnim/ [ABSTRACT FROM AUTHOR] |
|---|---|
| ISSN: | 01677055 |
| DOI: | 10.1111/cgf.15176 |