Open Innovation With Sensory and Consumer Science: Hackathon as a Tool for Academic Industry‐Cooperation.

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Title: Open Innovation With Sensory and Consumer Science: Hackathon as a Tool for Academic Industry‐Cooperation.
Authors: Romeo‐Arroyo, Elena1,2 (AUTHOR), Giacalone, Davide3 (AUTHOR) dg@igt.sdu.dk, Birke Rune, Christina J.3 (AUTHOR), Kita, Agnieszka4 (AUTHOR), Michalska‐Ciechanowska, Anna5 (AUTHOR), Korzeniowska, Malgorzata6 (AUTHOR), Carbonell‐Barrachina, Ángel A.7 (AUTHOR), Noguera‐Artiaga, Luis7 (AUTHOR), Mora, María1,2 (AUTHOR), Vázquez‐Araújo, Laura1,2 (AUTHOR)
Source: Journal of Sensory Studies. Feb2025, Vol. 40 Issue 1, p1-11. 11p.
Subjects: Hackathons, Interdisciplinary research, Creative ability, Flavoring essences, Academic-industrial collaboration, Strategic alliances (Business), Open innovation, Sensory perception
Abstract: The term 'hackathon' derives from the words 'hacking' and 'marathon' and refers to an event in which participants collaborate and compete to solve a challenge or problem during a relatively short period of time. Originally related to a tech domain, the concept has now extended across fields as a tool to encourage innovation, creativity, and problem‐solving within a short timeframe. This paper is based on the experience of an international sensory science hackathon conducted within the framework of the European project SEASONED. A 12‐h hackathon was developed to face the sensory‐related challenge "The flavors of the world: new trends. How can we be agile researching new flavor trends in different parts of the world?" All proposed solutions should include sensory science methods combined with different disciplines. A total of 26 young researchers with different backgrounds and from different countries, organized in 9 teams, collaborated to propose interdisciplinary research methods to study flavor trends in different cultures, providing interesting ideas to food or ingredients companies. A diverse panel of speakers from various disciplines engaged with participants, enriching the challenge theme with a multitude of perspectives. Beyond the tangible results linked to the challenge, the hackathon encouraged networking, learning, interdisciplinary collaboration, and idea generation. An exit‐survey used to collect data from participants proved the high level of engagement and the usefulness of this kind of activity to stimulate innovative thinking and creativity, learn about sensory science, and promote teamwork and interdisciplinary research. [ABSTRACT FROM AUTHOR]
Copyright of Journal of Sensory Studies is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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  Data: Open Innovation With Sensory and Consumer Science: Hackathon as a Tool for Academic Industry‐Cooperation.
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  Data: <searchLink fieldCode="AR" term="%22Romeo‐Arroyo%2C+Elena%22">Romeo‐Arroyo, Elena</searchLink><relatesTo>1,2</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Giacalone%2C+Davide%22">Giacalone, Davide</searchLink><relatesTo>3</relatesTo> (AUTHOR)<i> dg@igt.sdu.dk</i><br /><searchLink fieldCode="AR" term="%22Birke+Rune%2C+Christina+J%2E%22">Birke Rune, Christina J.</searchLink><relatesTo>3</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Kita%2C+Agnieszka%22">Kita, Agnieszka</searchLink><relatesTo>4</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Michalska‐Ciechanowska%2C+Anna%22">Michalska‐Ciechanowska, Anna</searchLink><relatesTo>5</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Korzeniowska%2C+Malgorzata%22">Korzeniowska, Malgorzata</searchLink><relatesTo>6</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Carbonell‐Barrachina%2C+Ángel+A%2E%22">Carbonell‐Barrachina, Ángel A.</searchLink><relatesTo>7</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Noguera‐Artiaga%2C+Luis%22">Noguera‐Artiaga, Luis</searchLink><relatesTo>7</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Mora%2C+María%22">Mora, María</searchLink><relatesTo>1,2</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Vázquez‐Araújo%2C+Laura%22">Vázquez‐Araújo, Laura</searchLink><relatesTo>1,2</relatesTo> (AUTHOR)
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  Data: <searchLink fieldCode="DE" term="%22Hackathons%22">Hackathons</searchLink><br /><searchLink fieldCode="DE" term="%22Interdisciplinary+research%22">Interdisciplinary research</searchLink><br /><searchLink fieldCode="DE" term="%22Creative+ability%22">Creative ability</searchLink><br /><searchLink fieldCode="DE" term="%22Flavoring+essences%22">Flavoring essences</searchLink><br /><searchLink fieldCode="DE" term="%22Academic-industrial+collaboration%22">Academic-industrial collaboration</searchLink><br /><searchLink fieldCode="DE" term="%22Strategic+alliances+%28Business%29%22">Strategic alliances (Business)</searchLink><br /><searchLink fieldCode="DE" term="%22Open+innovation%22">Open innovation</searchLink><br /><searchLink fieldCode="DE" term="%22Sensory+perception%22">Sensory perception</searchLink>
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: The term 'hackathon' derives from the words 'hacking' and 'marathon' and refers to an event in which participants collaborate and compete to solve a challenge or problem during a relatively short period of time. Originally related to a tech domain, the concept has now extended across fields as a tool to encourage innovation, creativity, and problem‐solving within a short timeframe. This paper is based on the experience of an international sensory science hackathon conducted within the framework of the European project SEASONED. A 12‐h hackathon was developed to face the sensory‐related challenge "The flavors of the world: new trends. How can we be agile researching new flavor trends in different parts of the world?" All proposed solutions should include sensory science methods combined with different disciplines. A total of 26 young researchers with different backgrounds and from different countries, organized in 9 teams, collaborated to propose interdisciplinary research methods to study flavor trends in different cultures, providing interesting ideas to food or ingredients companies. A diverse panel of speakers from various disciplines engaged with participants, enriching the challenge theme with a multitude of perspectives. Beyond the tangible results linked to the challenge, the hackathon encouraged networking, learning, interdisciplinary collaboration, and idea generation. An exit‐survey used to collect data from participants proved the high level of engagement and the usefulness of this kind of activity to stimulate innovative thinking and creativity, learn about sensory science, and promote teamwork and interdisciplinary research. [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
  Label:
  Group: Ab
  Data: <i>Copyright of Journal of Sensory Studies is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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        Value: 10.1111/joss.70025
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      – Code: eng
        Text: English
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      – SubjectFull: Hackathons
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      – SubjectFull: Interdisciplinary research
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      – SubjectFull: Creative ability
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      – SubjectFull: Sensory perception
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              Text: Feb2025
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