The effect of mobile image recognition-based augmented reality application on students' acquisition of science processing skills and motivations to learn science.
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| Title: | The effect of mobile image recognition-based augmented reality application on students' acquisition of science processing skills and motivations to learn science. |
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| Authors: | Al-Awidi, Hamed1 (AUTHOR) hamedalawidi@gmail.com, Abumosa, Mofeed1 (AUTHOR) m_abumusa@aou.edu.jo, Al-Mughrabi, Ayat2 (AUTHOR) |
| Source: | Interactive Learning Environments. Apr2025, Vol. 33 Issue 2, p1238-1249. 12p. |
| Subjects: | Image recognition (Computer vision), Mobile apps, Augmented reality, Teaching methods, Group process, Mobile learning |
| Abstract: | With the development of mobile phone applications with innovative features, the application of mobile recognition technology, such as a mobile image recognition-based (AR) application, is becoming increasingly widespread. Mobile Image Recognition-Based AR connect nearby objects or other physical targets with digital information. The purpose of this study is to investigate the effects of using an image recognition-based AR application on students' acquisition of science process skills and their motivation toward science learning. The study involved 56 students enrolled in two sections of tenth-grade female students in a private school in Jordan. Each section was randomly assigned to either the control group or the experimental group. The experimental group studied a unit from the biology textbook with image-based recognition content. In contrast, the control group studied the same unit using the conventional teaching method based on the traditional textbook content. The researchers administered a science both groups a science process skills test and a motivation toward learning science scale. Results showed that participants who used a mobile image recognition application to learn science had higher acquisition of all science skills and a higher motivation toward learning science than those who used the conventional learning method. [ABSTRACT FROM AUTHOR] |
| Copyright of Interactive Learning Environments is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Engineering Source |
| FullText | Text: Availability: 0 |
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| Header | DbId: egs DbLabel: Engineering Source An: 184036190 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: The effect of mobile image recognition-based augmented reality application on students' acquisition of science processing skills and motivations to learn science. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Al-Awidi%2C+Hamed%22">Al-Awidi, Hamed</searchLink><relatesTo>1</relatesTo> (AUTHOR)<i> hamedalawidi@gmail.com</i><br /><searchLink fieldCode="AR" term="%22Abumosa%2C+Mofeed%22">Abumosa, Mofeed</searchLink><relatesTo>1</relatesTo> (AUTHOR)<i> m_abumusa@aou.edu.jo</i><br /><searchLink fieldCode="AR" term="%22Al-Mughrabi%2C+Ayat%22">Al-Mughrabi, Ayat</searchLink><relatesTo>2</relatesTo> (AUTHOR) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Interactive+Learning+Environments%22">Interactive Learning Environments</searchLink>. Apr2025, Vol. 33 Issue 2, p1238-1249. 12p. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Image+recognition+%28Computer+vision%29%22">Image recognition (Computer vision)</searchLink><br /><searchLink fieldCode="DE" term="%22Mobile+apps%22">Mobile apps</searchLink><br /><searchLink fieldCode="DE" term="%22Augmented+reality%22">Augmented reality</searchLink><br /><searchLink fieldCode="DE" term="%22Teaching+methods%22">Teaching methods</searchLink><br /><searchLink fieldCode="DE" term="%22Group+process%22">Group process</searchLink><br /><searchLink fieldCode="DE" term="%22Mobile+learning%22">Mobile learning</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: With the development of mobile phone applications with innovative features, the application of mobile recognition technology, such as a mobile image recognition-based (AR) application, is becoming increasingly widespread. Mobile Image Recognition-Based AR connect nearby objects or other physical targets with digital information. The purpose of this study is to investigate the effects of using an image recognition-based AR application on students' acquisition of science process skills and their motivation toward science learning. The study involved 56 students enrolled in two sections of tenth-grade female students in a private school in Jordan. Each section was randomly assigned to either the control group or the experimental group. The experimental group studied a unit from the biology textbook with image-based recognition content. In contrast, the control group studied the same unit using the conventional teaching method based on the traditional textbook content. The researchers administered a science both groups a science process skills test and a motivation toward learning science scale. Results showed that participants who used a mobile image recognition application to learn science had higher acquisition of all science skills and a higher motivation toward learning science than those who used the conventional learning method. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Interactive Learning Environments is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1080/10494820.2024.2367020 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 12 StartPage: 1238 Subjects: – SubjectFull: Image recognition (Computer vision) Type: general – SubjectFull: Mobile apps Type: general – SubjectFull: Augmented reality Type: general – SubjectFull: Teaching methods Type: general – SubjectFull: Group process Type: general – SubjectFull: Mobile learning Type: general Titles: – TitleFull: The effect of mobile image recognition-based augmented reality application on students' acquisition of science processing skills and motivations to learn science. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Al-Awidi, Hamed – PersonEntity: Name: NameFull: Abumosa, Mofeed – PersonEntity: Name: NameFull: Al-Mughrabi, Ayat IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 04 Text: Apr2025 Type: published Y: 2025 Identifiers: – Type: issn-print Value: 10494820 Numbering: – Type: volume Value: 33 – Type: issue Value: 2 Titles: – TitleFull: Interactive Learning Environments Type: main |
| ResultId | 1 |