Two-person interaction recognition using a two-step sequential pattern classification.

Saved in:
Bibliographic Details
Title: Two-person interaction recognition using a two-step sequential pattern classification.
Authors: Nikzad, Saman1 (AUTHOR) s_nikzad@sut.ac.ir, Ebrahimi, Afshin1 (AUTHOR) aebrahimi@sut.ac.ir
Source: Multimedia Tools & Applications. Apr2025, Vol. 84 Issue 12, p10465-10487. 23p.
Subjects: Sequential pattern mining, Information storage & retrieval systems, Artificial intelligence, Computer vision, Image processing
Abstract: As image processing techniques and devices advance, the real-time applications of computer vision such as human action/interaction recognition and video content analysis become more attractive. However, the methods proposed in the state-of-the-art studies are still far from representing real-time and all-inclusive classifiers because of the image and video analysis complexity. This work presents a new approach based on key-poses of frame silhouettes for human interaction recognition. We use an inner-distance-based shape descriptor which gives a perfect description of the shape due to its ability to collect data from the whole shape. The core idea is to develop a two-step classifier based on a sequential pattern mining classifier. So, we extract the Bilateral Silhouette shape for the persons and describe it based on the inner-distance feature to compare each frame with a pre-defined dictionary of key-poses. The classification process is performed in frame and sequence layers. Accurate and efficient, the sequential pattern mining approach provides an appealing solution to the problem of sequence classification, giving comparable or even better results than standard classifiers. We evaluated the recognition performance of the system using video sequences of SBU human interaction dataset and the UT-interaction dataset as two well-known interaction datasets and the results are considered acceptable (95.25% in SBU and 90.5% in UT databases, respectively), outperforming most state-of-the-art results. These recognition rates are calculated after we have tested different parameters which can affect the results. Both datasets include multiple interaction classes performed by different actors, which helps us develop an all-inclusive method based on the datasets. The proposed method can be optimized to be used in some real world applications such as abnormal activity recognition in crowded places, auxiliary surveillance system, human-computer interaction, etc. [ABSTRACT FROM AUTHOR]
Copyright of Multimedia Tools & Applications is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Engineering Source
Full text is not displayed to guests.
FullText Links:
  – Type: pdflink
Text:
  Availability: 1
Header DbId: egs
DbLabel: Engineering Source
An: 184870621
AccessLevel: 6
PubType: Academic Journal
PubTypeId: academicJournal
PreciseRelevancyScore: 0
IllustrationInfo
Items – Name: Title
  Label: Title
  Group: Ti
  Data: Two-person interaction recognition using a two-step sequential pattern classification.
– Name: Author
  Label: Authors
  Group: Au
  Data: <searchLink fieldCode="AR" term="%22Nikzad%2C+Saman%22">Nikzad, Saman</searchLink><relatesTo>1</relatesTo> (AUTHOR)<i> s_nikzad@sut.ac.ir</i><br /><searchLink fieldCode="AR" term="%22Ebrahimi%2C+Afshin%22">Ebrahimi, Afshin</searchLink><relatesTo>1</relatesTo> (AUTHOR)<i> aebrahimi@sut.ac.ir</i>
– Name: TitleSource
  Label: Source
  Group: Src
  Data: <searchLink fieldCode="JN" term="%22Multimedia+Tools+%26+Applications%22">Multimedia Tools & Applications</searchLink>. Apr2025, Vol. 84 Issue 12, p10465-10487. 23p.
– Name: Subject
  Label: Subjects
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Sequential+pattern+mining%22">Sequential pattern mining</searchLink><br /><searchLink fieldCode="DE" term="%22Information+storage+%26+retrieval+systems%22">Information storage & retrieval systems</searchLink><br /><searchLink fieldCode="DE" term="%22Artificial+intelligence%22">Artificial intelligence</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+vision%22">Computer vision</searchLink><br /><searchLink fieldCode="DE" term="%22Image+processing%22">Image processing</searchLink>
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: As image processing techniques and devices advance, the real-time applications of computer vision such as human action/interaction recognition and video content analysis become more attractive. However, the methods proposed in the state-of-the-art studies are still far from representing real-time and all-inclusive classifiers because of the image and video analysis complexity. This work presents a new approach based on key-poses of frame silhouettes for human interaction recognition. We use an inner-distance-based shape descriptor which gives a perfect description of the shape due to its ability to collect data from the whole shape. The core idea is to develop a two-step classifier based on a sequential pattern mining classifier. So, we extract the Bilateral Silhouette shape for the persons and describe it based on the inner-distance feature to compare each frame with a pre-defined dictionary of key-poses. The classification process is performed in frame and sequence layers. Accurate and efficient, the sequential pattern mining approach provides an appealing solution to the problem of sequence classification, giving comparable or even better results than standard classifiers. We evaluated the recognition performance of the system using video sequences of SBU human interaction dataset and the UT-interaction dataset as two well-known interaction datasets and the results are considered acceptable (95.25% in SBU and 90.5% in UT databases, respectively), outperforming most state-of-the-art results. These recognition rates are calculated after we have tested different parameters which can affect the results. Both datasets include multiple interaction classes performed by different actors, which helps us develop an all-inclusive method based on the datasets. The proposed method can be optimized to be used in some real world applications such as abnormal activity recognition in crowded places, auxiliary surveillance system, human-computer interaction, etc. [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
  Label:
  Group: Ab
  Data: <i>Copyright of Multimedia Tools & Applications is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=egs&AN=184870621
RecordInfo BibRecord:
  BibEntity:
    Identifiers:
      – Type: doi
        Value: 10.1007/s11042-024-19240-6
    Languages:
      – Code: eng
        Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 23
        StartPage: 10465
    Subjects:
      – SubjectFull: Sequential pattern mining
        Type: general
      – SubjectFull: Information storage & retrieval systems
        Type: general
      – SubjectFull: Artificial intelligence
        Type: general
      – SubjectFull: Computer vision
        Type: general
      – SubjectFull: Image processing
        Type: general
    Titles:
      – TitleFull: Two-person interaction recognition using a two-step sequential pattern classification.
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Nikzad, Saman
      – PersonEntity:
          Name:
            NameFull: Ebrahimi, Afshin
    IsPartOfRelationships:
      – BibEntity:
          Dates:
            – D: 21
              M: 04
              Text: Apr2025
              Type: published
              Y: 2025
          Identifiers:
            – Type: issn-print
              Value: 13807501
          Numbering:
            – Type: volume
              Value: 84
            – Type: issue
              Value: 12
          Titles:
            – TitleFull: Multimedia Tools & Applications
              Type: main
ResultId 1