Restoration and reactivation approaches in computer music and time-based media art.

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Title: Restoration and reactivation approaches in computer music and time-based media art.
Authors: Russo, Alessandro1 (AUTHOR) russoale@dei.unipd.it, Fiordelmondo, Alessandro1,2 (AUTHOR) fiordelmondo@dei.unipd.it, Franceschini, Andrea1 (AUTHOR) andrea.franceschini@dei.unipd.it, Canazza, Sergio1 (AUTHOR) sergio.canazza@unipd.it
Source: Multimedia Tools & Applications. Sep2025, Vol. 84 Issue 32, p39221-39243. 23p.
Subjects: Computer music, Multimedia (Art), Digital technology, Digitization, Conservation & restoration, Università di Padova, Media art
Abstract: This paper presents the work carried out by the Centro di Sonologia Computazionale (CSC) of the University of Padua, regarding the reactivation and preservation of time-based media artworks, including computer music, live electronics, performances, and multimedia art installations. During the last few years, the CSC has been developing a specific approach for archiving, documenting, and reactivating time-based media artworks, which led to the definition of the Multilevel Dynamic Preservation (MDP) model. Through in-depth analysis, various approaches are examined in the reactivation of several case studies, including digitisation, restoration, migration, and virtualisation of the artworks. The selected case studies involve various forms of art expression, such as video art, computer music, expanded cinema, and interactive performance. This contribution offers a comprehensive overview of the challenges encountered in the process of reactivating and preserving multimedia art, investigating the possible solutions offered by new technologies in preserving, digitising and virtualizing some of its forms, such as multimedia installations, expanded cinema, and video art performances. [ABSTRACT FROM AUTHOR]
Copyright of Multimedia Tools & Applications is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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  Data: Restoration and reactivation approaches in computer music and time-based media art.
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  Data: <searchLink fieldCode="JN" term="%22Multimedia+Tools+%26+Applications%22">Multimedia Tools & Applications</searchLink>. Sep2025, Vol. 84 Issue 32, p39221-39243. 23p.
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  Data: <searchLink fieldCode="DE" term="%22Computer+music%22">Computer music</searchLink><br /><searchLink fieldCode="DE" term="%22Multimedia+%28Art%29%22">Multimedia (Art)</searchLink><br /><searchLink fieldCode="DE" term="%22Digital+technology%22">Digital technology</searchLink><br /><searchLink fieldCode="DE" term="%22Digitization%22">Digitization</searchLink><br /><searchLink fieldCode="DE" term="%22Conservation+%26+restoration%22">Conservation & restoration</searchLink><br /><searchLink fieldCode="DE" term="%22Università+di+Padova%22">Università di Padova</searchLink><br /><searchLink fieldCode="DE" term="%22Media+art%22">Media art</searchLink>
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  Data: This paper presents the work carried out by the Centro di Sonologia Computazionale (CSC) of the University of Padua, regarding the reactivation and preservation of time-based media artworks, including computer music, live electronics, performances, and multimedia art installations. During the last few years, the CSC has been developing a specific approach for archiving, documenting, and reactivating time-based media artworks, which led to the definition of the Multilevel Dynamic Preservation (MDP) model. Through in-depth analysis, various approaches are examined in the reactivation of several case studies, including digitisation, restoration, migration, and virtualisation of the artworks. The selected case studies involve various forms of art expression, such as video art, computer music, expanded cinema, and interactive performance. This contribution offers a comprehensive overview of the challenges encountered in the process of reactivating and preserving multimedia art, investigating the possible solutions offered by new technologies in preserving, digitising and virtualizing some of its forms, such as multimedia installations, expanded cinema, and video art performances. [ABSTRACT FROM AUTHOR]
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  Data: <i>Copyright of Multimedia Tools & Applications is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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        Value: 10.1007/s11042-025-20609-4
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        Text: English
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      – SubjectFull: Computer music
        Type: general
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      – SubjectFull: Digital technology
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      – SubjectFull: Conservation & restoration
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      – SubjectFull: Media art
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            NameFull: Fiordelmondo, Alessandro
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              M: 09
              Text: Sep2025
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