HoldTabSketch: Enhancing Bimanual Interaction Realism in VR Sketching Using a Graphics Tablet as a Seamless Touch-Sensitive Physical Proxy.

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Title: HoldTabSketch: Enhancing Bimanual Interaction Realism in VR Sketching Using a Graphics Tablet as a Seamless Touch-Sensitive Physical Proxy.
Authors: Wang, Shouxia1 (AUTHOR), He, Weiping1 (AUTHOR) weiping@nwpu.edu.cn, Wang, Shuxia1 (AUTHOR)
Source: International Journal of Human-Computer Interaction. Nov2025, Vol. 41 Issue 21, p13704-13722. 19p.
Subjects: Virtual reality, Tablet computers, Comparative studies, Three-dimensional modeling, Tactile sensors
Abstract: Current Virtual Reality (VR) sketching systems lack natural bimanual interactions for drawing curves on 3D models. This article introduces HoldTabSketch, a VR sketching system that uses a tracked graphics tablet as a touch-sensitive physical proxy to enable realistic bimanual interactions for 3D curve drawing. The system features a Reoriented Bounding Boxes (ROBB) haptic redirection technique that automatically aligns virtual pen and hand movements with various virtual objects while maintaining tactile feedback. The system supports two additional bimanual interaction modes: 1) bare-hand object manipulation with pen-based sketching using visual feedback, and 2) tablet-assisted tangible interactions combining grasp support and surface drawing. A 12-user comparative study showed the tablet-based physical proxy significantly improved the realism of 3D object manipulation and surface drawing, yielding higher user preference and usability compared to vision-only or basic tangible approaches. The system demonstrates how hybrid physical-digital proxies can enhance 3D creative workflows in VR. [ABSTRACT FROM AUTHOR]
Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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  Data: HoldTabSketch: Enhancing Bimanual Interaction Realism in VR Sketching Using a Graphics Tablet as a Seamless Touch-Sensitive Physical Proxy.
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  Data: <searchLink fieldCode="AR" term="%22Wang%2C+Shouxia%22">Wang, Shouxia</searchLink><relatesTo>1</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22He%2C+Weiping%22">He, Weiping</searchLink><relatesTo>1</relatesTo> (AUTHOR)<i> weiping@nwpu.edu.cn</i><br /><searchLink fieldCode="AR" term="%22Wang%2C+Shuxia%22">Wang, Shuxia</searchLink><relatesTo>1</relatesTo> (AUTHOR)
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  Data: <searchLink fieldCode="JN" term="%22International+Journal+of+Human-Computer+Interaction%22">International Journal of Human-Computer Interaction</searchLink>. Nov2025, Vol. 41 Issue 21, p13704-13722. 19p.
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  Data: <searchLink fieldCode="DE" term="%22Virtual+reality%22">Virtual reality</searchLink><br /><searchLink fieldCode="DE" term="%22Tablet+computers%22">Tablet computers</searchLink><br /><searchLink fieldCode="DE" term="%22Comparative+studies%22">Comparative studies</searchLink><br /><searchLink fieldCode="DE" term="%22Three-dimensional+modeling%22">Three-dimensional modeling</searchLink><br /><searchLink fieldCode="DE" term="%22Tactile+sensors%22">Tactile sensors</searchLink>
– Name: Abstract
  Label: Abstract
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  Data: Current Virtual Reality (VR) sketching systems lack natural bimanual interactions for drawing curves on 3D models. This article introduces HoldTabSketch, a VR sketching system that uses a tracked graphics tablet as a touch-sensitive physical proxy to enable realistic bimanual interactions for 3D curve drawing. The system features a Reoriented Bounding Boxes (ROBB) haptic redirection technique that automatically aligns virtual pen and hand movements with various virtual objects while maintaining tactile feedback. The system supports two additional bimanual interaction modes: 1) bare-hand object manipulation with pen-based sketching using visual feedback, and 2) tablet-assisted tangible interactions combining grasp support and surface drawing. A 12-user comparative study showed the tablet-based physical proxy significantly improved the realism of 3D object manipulation and surface drawing, yielding higher user preference and usability compared to vision-only or basic tangible approaches. The system demonstrates how hybrid physical-digital proxies can enhance 3D creative workflows in VR. [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
  Label:
  Group: Ab
  Data: <i>Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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        Value: 10.1080/10447318.2025.2475997
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      – Code: eng
        Text: English
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        Type: general
      – SubjectFull: Tablet computers
        Type: general
      – SubjectFull: Comparative studies
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      – SubjectFull: Three-dimensional modeling
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      – SubjectFull: Tactile sensors
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      – TitleFull: HoldTabSketch: Enhancing Bimanual Interaction Realism in VR Sketching Using a Graphics Tablet as a Seamless Touch-Sensitive Physical Proxy.
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            NameFull: Wang, Shouxia
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            NameFull: He, Weiping
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            – D: 01
              M: 11
              Text: Nov2025
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              Y: 2025
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