Glasses‐Free 3D Content Generation Based on Gaussian Splatting and Off‐Axis Camera Array.
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| Title: | Glasses‐Free 3D Content Generation Based on Gaussian Splatting and Off‐Axis Camera Array. |
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| Authors: | Zheng, Changxiong1,2 (AUTHOR), Surman, Phil1 (AUTHOR), Chen, Zhidong2 (AUTHOR) chenzhd@pcl.ac.cn, Cao, Hongkun2 (AUTHOR), Sun, Xiao Wei1 (AUTHOR) sunxw@sustech.edu.cn |
| Source: | Journal of the Society for Information Display. Jun2026, Vol. 34 Issue 6, p601-607. 7p. |
| Subjects: | Three-dimensional display systems, Three-dimensional imaging, Stereopsis, Photographic lenses, Depth maps (Digital image processing) |
| Abstract: | Content generation is a key element in the field of 3D display. Currently, most 3D display content is limited to virtual scenes, and the production of such content requires a huge amount of time for modeling. In contrast, the capture of real‐world scene content relies on camera arrays, which not only involve a complex operation process but also face the problem of high equipment costs. This study proposes a method for generating multiview glasses‐free 3D content using Gaussian splatting. The method to achieve a glasses‐free 3D display is using lenticular lenses and LCD screens. Then, Gaussian splatting is used to reconstruct the real‐world scene. Next, the method to generate off‐axis cameras is introduced, and a virtual camera array is added to the reconstructed 3D scene to render multiview disparity images. Finally, multiview 3D images can be synthesized based on these disparity images. This work makes it more convenient and low‐cost to obtain disparity images in real‐world scenes, which will contribute to enriching the content of glasses‐free 3D displays and boost the development of glasses‐free 3D technology. [ABSTRACT FROM AUTHOR] |
| Copyright of Journal of the Society for Information Display is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Engineering Source |
| FullText | Text: Availability: 0 |
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| Header | DbId: egs DbLabel: Engineering Source An: 194361688 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Glasses‐Free 3D Content Generation Based on Gaussian Splatting and Off‐Axis Camera Array. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Zheng%2C+Changxiong%22">Zheng, Changxiong</searchLink><relatesTo>1,2</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Surman%2C+Phil%22">Surman, Phil</searchLink><relatesTo>1</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Chen%2C+Zhidong%22">Chen, Zhidong</searchLink><relatesTo>2</relatesTo> (AUTHOR)<i> chenzhd@pcl.ac.cn</i><br /><searchLink fieldCode="AR" term="%22Cao%2C+Hongkun%22">Cao, Hongkun</searchLink><relatesTo>2</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Sun%2C+Xiao Wei%22">Sun, Xiao Wei</searchLink><relatesTo>1</relatesTo> (AUTHOR)<i> sunxw@sustech.edu.cn</i> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Journal+of+the+Society+for+Information+Display%22">Journal of the Society for Information Display</searchLink>. Jun2026, Vol. 34 Issue 6, p601-607. 7p. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Three-dimensional+display+systems%22">Three-dimensional display systems</searchLink><br /><searchLink fieldCode="DE" term="%22Three-dimensional+imaging%22">Three-dimensional imaging</searchLink><br /><searchLink fieldCode="DE" term="%22Stereopsis%22">Stereopsis</searchLink><br /><searchLink fieldCode="DE" term="%22Photographic+lenses%22">Photographic lenses</searchLink><br /><searchLink fieldCode="DE" term="%22Depth+maps+%28Digital+image+processing%29%22">Depth maps (Digital image processing)</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Content generation is a key element in the field of 3D display. Currently, most 3D display content is limited to virtual scenes, and the production of such content requires a huge amount of time for modeling. In contrast, the capture of real‐world scene content relies on camera arrays, which not only involve a complex operation process but also face the problem of high equipment costs. This study proposes a method for generating multiview glasses‐free 3D content using Gaussian splatting. The method to achieve a glasses‐free 3D display is using lenticular lenses and LCD screens. Then, Gaussian splatting is used to reconstruct the real‐world scene. Next, the method to generate off‐axis cameras is introduced, and a virtual camera array is added to the reconstructed 3D scene to render multiview disparity images. Finally, multiview 3D images can be synthesized based on these disparity images. This work makes it more convenient and low‐cost to obtain disparity images in real‐world scenes, which will contribute to enriching the content of glasses‐free 3D displays and boost the development of glasses‐free 3D technology. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Journal of the Society for Information Display is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1002/jsid.70037 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 7 StartPage: 601 Subjects: – SubjectFull: Three-dimensional display systems Type: general – SubjectFull: Three-dimensional imaging Type: general – SubjectFull: Stereopsis Type: general – SubjectFull: Photographic lenses Type: general – SubjectFull: Depth maps (Digital image processing) Type: general Titles: – TitleFull: Glasses‐Free 3D Content Generation Based on Gaussian Splatting and Off‐Axis Camera Array. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Zheng, Changxiong – PersonEntity: Name: NameFull: Surman, Phil – PersonEntity: Name: NameFull: Chen, Zhidong – PersonEntity: Name: NameFull: Cao, Hongkun – PersonEntity: Name: NameFull: Sun, Xiao Wei IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 06 Text: Jun2026 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 10710922 Numbering: – Type: volume Value: 34 – Type: issue Value: 6 Titles: – TitleFull: Journal of the Society for Information Display Type: main |
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