Bidirectional Importance Sampling for Unstructured Direct Illumination.
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| Title: | Bidirectional Importance Sampling for Unstructured Direct Illumination. |
|---|---|
| Authors: | Wang, Rui1, Åkerlund, Oskar2 |
| Source: | Computer Graphics Forum. Apr2009, Vol. 28 Issue 2, p269-278. 10p. 5 Color Photographs, 2 Diagrams, 1 Chart. |
| Subjects: | Lighting software, Computer graphics software, Ray tracing algorithms, Computer graphics research, Three-dimensional imaging, Photorealism, Statistical sampling software, Computer software |
| Abstract: | Recent research in bidirectional importance sampling has focused primarily on structured illumination sources such as distant environment maps, while unstructured illumination has received little attention. In this paper, we present a method for bidirectional importance sampling of unstructured illumination, allowing us to use the same method for sampling both distant as well as local/indirect sources. Building upon recent work in [ WFA*05 ], we model complex illumination as a large set of point lights. The subsequent sampling process draws samples only from this point set. We start by constructing a piecewise constant approximation for the lighting using an illumination cut [ CPWAP08 ]. We show that this cut can be used directly for illumination importance sampling. We then use BRDF importance sampling followed by sample counting to update the cut, resulting in a bidirectional distribution that closely approximates the product of the illumination and BRDF. Drawing visibility samples from this new distribution significantly reduces the sampling variance. As a main advance over previous work, our method allows for unstructured sources, including arbitrary local direct lighting and one-bounce of indirect lighting. [ABSTRACT FROM AUTHOR] |
| Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Engineering Source |
| FullText | Links: – Type: pdflink Text: Availability: 0 |
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| Header | DbId: egs DbLabel: Engineering Source An: 37138292 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Bidirectional Importance Sampling for Unstructured Direct Illumination. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Wang%2C+Rui%22">Wang, Rui</searchLink><relatesTo>1</relatesTo><br /><searchLink fieldCode="AR" term="%22Åkerlund%2C+Oskar%22">Åkerlund, Oskar</searchLink><relatesTo>2</relatesTo> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Computer+Graphics+Forum%22">Computer Graphics Forum</searchLink>. Apr2009, Vol. 28 Issue 2, p269-278. 10p. 5 Color Photographs, 2 Diagrams, 1 Chart. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Lighting+software%22">Lighting software</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+graphics+software%22">Computer graphics software</searchLink><br /><searchLink fieldCode="DE" term="%22Ray+tracing+algorithms%22">Ray tracing algorithms</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+graphics+research%22">Computer graphics research</searchLink><br /><searchLink fieldCode="DE" term="%22Three-dimensional+imaging%22">Three-dimensional imaging</searchLink><br /><searchLink fieldCode="DE" term="%22Photorealism%22">Photorealism</searchLink><br /><searchLink fieldCode="DE" term="%22Statistical+sampling+software%22">Statistical sampling software</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+software%22">Computer software</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Recent research in bidirectional importance sampling has focused primarily on structured illumination sources such as distant environment maps, while unstructured illumination has received little attention. In this paper, we present a method for bidirectional importance sampling of unstructured illumination, allowing us to use the same method for sampling both distant as well as local/indirect sources. Building upon recent work in [ WFA*05 ], we model complex illumination as a large set of point lights. The subsequent sampling process draws samples only from this point set. We start by constructing a piecewise constant approximation for the lighting using an illumination cut [ CPWAP08 ]. We show that this cut can be used directly for illumination importance sampling. We then use BRDF importance sampling followed by sample counting to update the cut, resulting in a bidirectional distribution that closely approximates the product of the illumination and BRDF. Drawing visibility samples from this new distribution significantly reduces the sampling variance. As a main advance over previous work, our method allows for unstructured sources, including arbitrary local direct lighting and one-bounce of indirect lighting. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1111/j.1467-8659.2009.01366.x Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 10 StartPage: 269 Subjects: – SubjectFull: Lighting software Type: general – SubjectFull: Computer graphics software Type: general – SubjectFull: Ray tracing algorithms Type: general – SubjectFull: Computer graphics research Type: general – SubjectFull: Three-dimensional imaging Type: general – SubjectFull: Photorealism Type: general – SubjectFull: Statistical sampling software Type: general – SubjectFull: Computer software Type: general Titles: – TitleFull: Bidirectional Importance Sampling for Unstructured Direct Illumination. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Wang, Rui – PersonEntity: Name: NameFull: Åkerlund, Oskar IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 04 Text: Apr2009 Type: published Y: 2009 Identifiers: – Type: issn-print Value: 01677055 Numbering: – Type: volume Value: 28 – Type: issue Value: 2 Titles: – TitleFull: Computer Graphics Forum Type: main |
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