A Collaborative Scene Editor for VRML Worlds.

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Bibliographic Details
Title: A Collaborative Scene Editor for VRML Worlds.
Authors: Lu, Tain-chi, Chiang, Chuanwen, Lin, Ming-tang, Lee, Chungnan
Source: Computer Graphics Forum. Aug98, Vol. 17 Issue 3, p53. 9p.
Subjects: Computer simulation, VRML (Computer program language), Imaging systems
Abstract: In this paper, we analyze the requirements for a Web-based collaborative infrastructure within a virtual world. Additionally, we combine several tools and methodologies to propose a flexible and fluid collaborative environment using Java language to create a VRML scene graph. The proposed prototype aims at four aspects: a shared workspace of scene editor, an active entity composition algorithm in Java, collaborative control in the multi-user environment, and access control mechanism toward the shared data. [ABSTRACT FROM AUTHOR]
Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Engineering Source
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Header DbId: egs
DbLabel: Engineering Source
An: 4370246
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PubType: Academic Journal
PubTypeId: academicJournal
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  Data: A Collaborative Scene Editor for VRML Worlds.
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  Data: <searchLink fieldCode="AR" term="%22Lu%2C+Tain-chi%22">Lu, Tain-chi</searchLink><br /><searchLink fieldCode="AR" term="%22Chiang%2C+Chuanwen%22">Chiang, Chuanwen</searchLink><br /><searchLink fieldCode="AR" term="%22Lin%2C+Ming-tang%22">Lin, Ming-tang</searchLink><br /><searchLink fieldCode="AR" term="%22Lee%2C+Chungnan%22">Lee, Chungnan</searchLink>
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  Data: <searchLink fieldCode="JN" term="%22Computer+Graphics+Forum%22">Computer Graphics Forum</searchLink>. Aug98, Vol. 17 Issue 3, p53. 9p.
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  Data: <searchLink fieldCode="DE" term="%22Computer+simulation%22">Computer simulation</searchLink><br /><searchLink fieldCode="DE" term="%22VRML+%28Computer+program+language%29%22">VRML (Computer program language)</searchLink><br /><searchLink fieldCode="DE" term="%22Imaging+systems%22">Imaging systems</searchLink>
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  Data: In this paper, we analyze the requirements for a Web-based collaborative infrastructure within a virtual world. Additionally, we combine several tools and methodologies to propose a flexible and fluid collaborative environment using Java language to create a VRML scene graph. The proposed prototype aims at four aspects: a shared workspace of scene editor, an active entity composition algorithm in Java, collaborative control in the multi-user environment, and access control mechanism toward the shared data. [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
  Label:
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  Data: <i>Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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RecordInfo BibRecord:
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    Identifiers:
      – Type: doi
        Value: 10.1111/1467-8659.00253
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      – Code: eng
        Text: English
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      Pagination:
        PageCount: 9
        StartPage: 53
    Subjects:
      – SubjectFull: Computer simulation
        Type: general
      – SubjectFull: VRML (Computer program language)
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      – SubjectFull: Imaging systems
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      – TitleFull: A Collaborative Scene Editor for VRML Worlds.
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      – PersonEntity:
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            NameFull: Lu, Tain-chi
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            NameFull: Chiang, Chuanwen
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            NameFull: Lin, Ming-tang
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            NameFull: Lee, Chungnan
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            – D: 01
              M: 08
              Text: Aug98
              Type: published
              Y: 1998
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              Value: 01677055
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              Value: 17
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              Value: 3
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            – TitleFull: Computer Graphics Forum
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