A Collaborative Scene Editor for VRML Worlds.
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| Title: | A Collaborative Scene Editor for VRML Worlds. |
|---|---|
| Authors: | Lu, Tain-chi, Chiang, Chuanwen, Lin, Ming-tang, Lee, Chungnan |
| Source: | Computer Graphics Forum. Aug98, Vol. 17 Issue 3, p53. 9p. |
| Subjects: | Computer simulation, VRML (Computer program language), Imaging systems |
| Abstract: | In this paper, we analyze the requirements for a Web-based collaborative infrastructure within a virtual world. Additionally, we combine several tools and methodologies to propose a flexible and fluid collaborative environment using Java language to create a VRML scene graph. The proposed prototype aims at four aspects: a shared workspace of scene editor, an active entity composition algorithm in Java, collaborative control in the multi-user environment, and access control mechanism toward the shared data. [ABSTRACT FROM AUTHOR] |
| Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Engineering Source |
| FullText | Links: – Type: pdflink Text: Availability: 0 |
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| Header | DbId: egs DbLabel: Engineering Source An: 4370246 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: A Collaborative Scene Editor for VRML Worlds. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Lu%2C+Tain-chi%22">Lu, Tain-chi</searchLink><br /><searchLink fieldCode="AR" term="%22Chiang%2C+Chuanwen%22">Chiang, Chuanwen</searchLink><br /><searchLink fieldCode="AR" term="%22Lin%2C+Ming-tang%22">Lin, Ming-tang</searchLink><br /><searchLink fieldCode="AR" term="%22Lee%2C+Chungnan%22">Lee, Chungnan</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Computer+Graphics+Forum%22">Computer Graphics Forum</searchLink>. Aug98, Vol. 17 Issue 3, p53. 9p. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Computer+simulation%22">Computer simulation</searchLink><br /><searchLink fieldCode="DE" term="%22VRML+%28Computer+program+language%29%22">VRML (Computer program language)</searchLink><br /><searchLink fieldCode="DE" term="%22Imaging+systems%22">Imaging systems</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: In this paper, we analyze the requirements for a Web-based collaborative infrastructure within a virtual world. Additionally, we combine several tools and methodologies to propose a flexible and fluid collaborative environment using Java language to create a VRML scene graph. The proposed prototype aims at four aspects: a shared workspace of scene editor, an active entity composition algorithm in Java, collaborative control in the multi-user environment, and access control mechanism toward the shared data. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=egs&AN=4370246 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1111/1467-8659.00253 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 9 StartPage: 53 Subjects: – SubjectFull: Computer simulation Type: general – SubjectFull: VRML (Computer program language) Type: general – SubjectFull: Imaging systems Type: general Titles: – TitleFull: A Collaborative Scene Editor for VRML Worlds. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Lu, Tain-chi – PersonEntity: Name: NameFull: Chiang, Chuanwen – PersonEntity: Name: NameFull: Lin, Ming-tang – PersonEntity: Name: NameFull: Lee, Chungnan IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 08 Text: Aug98 Type: published Y: 1998 Identifiers: – Type: issn-print Value: 01677055 Numbering: – Type: volume Value: 17 – Type: issue Value: 3 Titles: – TitleFull: Computer Graphics Forum Type: main |
| ResultId | 1 |