An Image-Based Approach for Stochastic Volumetric and Procedural Details.
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| Title: | An Image-Based Approach for Stochastic Volumetric and Procedural Details. |
|---|---|
| Authors: | Gilet, G.1, Dischler, J.-M.1 |
| Source: | Computer Graphics Forum. Jun2010, Vol. 29 Issue 4, p1411-1419. 9p. 2 Color Photographs, 7 Diagrams. |
| Subjects: | Interactive computer graphics, Computer graphics, Stochastic processes, Three-dimensional imaging, Special effects in lighting, Reflectance |
| Abstract: | Noisy volumetric details like clouds, grounds, plaster, bark, roughcast, etc. are frequently encountered in nature and bring an important contribution to the realism of outdoor scenes. We introduce a new interactive approach, easing the creation of procedural representations of “stochastic” volumetric details by using a single example photograph. Instead of attempting to reconstruct an accurate geometric representation from the photograph, we use a stochastic multi-scale approach that fits parameters of a multi-layered noise-based 3D deformation model, using a multi-resolution filter banks error metric. Once computed, visually similar details can be applied to arbitrary objects with a high degree of visual realism, since lighting and parallax effects are naturally taken into account. Our approach is inspired by image-based techniques. In practice, the user supplies a photograph of an object covered by noisy details, provides a corresponding coarse approximation of the shape of this object as well as an estimated lighting condition (generally a light source direction). Our system then determines the corresponding noise-based representation as well as some diffuse, ambient, specular and semi-transparency reflectance parameters. The resulting details are fully procedural and, as such, have the advantage of extreme compactness, while they can be infinitely extended without repetition in order to cover huge surfaces. [ABSTRACT FROM AUTHOR] |
| Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Engineering Source |
| FullText | Links: – Type: pdflink Text: Availability: 0 |
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| Header | DbId: egs DbLabel: Engineering Source An: 52975052 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: An Image-Based Approach for Stochastic Volumetric and Procedural Details. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Gilet%2C+G%2E%22">Gilet, G.</searchLink><relatesTo>1</relatesTo><br /><searchLink fieldCode="AR" term="%22Dischler%2C+J%2E-M%2E%22">Dischler, J.-M.</searchLink><relatesTo>1</relatesTo> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Computer+Graphics+Forum%22">Computer Graphics Forum</searchLink>. Jun2010, Vol. 29 Issue 4, p1411-1419. 9p. 2 Color Photographs, 7 Diagrams. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Interactive+computer+graphics%22">Interactive computer graphics</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+graphics%22">Computer graphics</searchLink><br /><searchLink fieldCode="DE" term="%22Stochastic+processes%22">Stochastic processes</searchLink><br /><searchLink fieldCode="DE" term="%22Three-dimensional+imaging%22">Three-dimensional imaging</searchLink><br /><searchLink fieldCode="DE" term="%22Special+effects+in+lighting%22">Special effects in lighting</searchLink><br /><searchLink fieldCode="DE" term="%22Reflectance%22">Reflectance</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Noisy volumetric details like clouds, grounds, plaster, bark, roughcast, etc. are frequently encountered in nature and bring an important contribution to the realism of outdoor scenes. We introduce a new interactive approach, easing the creation of procedural representations of “stochastic” volumetric details by using a single example photograph. Instead of attempting to reconstruct an accurate geometric representation from the photograph, we use a stochastic multi-scale approach that fits parameters of a multi-layered noise-based 3D deformation model, using a multi-resolution filter banks error metric. Once computed, visually similar details can be applied to arbitrary objects with a high degree of visual realism, since lighting and parallax effects are naturally taken into account. Our approach is inspired by image-based techniques. In practice, the user supplies a photograph of an object covered by noisy details, provides a corresponding coarse approximation of the shape of this object as well as an estimated lighting condition (generally a light source direction). Our system then determines the corresponding noise-based representation as well as some diffuse, ambient, specular and semi-transparency reflectance parameters. The resulting details are fully procedural and, as such, have the advantage of extreme compactness, while they can be infinitely extended without repetition in order to cover huge surfaces. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1111/j.1467-8659.2010.01738.x Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 9 StartPage: 1411 Subjects: – SubjectFull: Interactive computer graphics Type: general – SubjectFull: Computer graphics Type: general – SubjectFull: Stochastic processes Type: general – SubjectFull: Three-dimensional imaging Type: general – SubjectFull: Special effects in lighting Type: general – SubjectFull: Reflectance Type: general Titles: – TitleFull: An Image-Based Approach for Stochastic Volumetric and Procedural Details. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Gilet, G. – PersonEntity: Name: NameFull: Dischler, J.-M. IsPartOfRelationships: – BibEntity: Dates: – D: 15 M: 06 Text: Jun2010 Type: published Y: 2010 Identifiers: – Type: issn-print Value: 01677055 Numbering: – Type: volume Value: 29 – Type: issue Value: 4 Titles: – TitleFull: Computer Graphics Forum Type: main |
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