A Simulation Tool for Industrial Ecology: Creating a Board Game.
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| Title: | A Simulation Tool for Industrial Ecology: Creating a Board Game. |
|---|---|
| Authors: | Cushman-Roisin, Benoit, Rice III, Norman J., Moldaver, Michael A. |
| Source: | Journal of Industrial Ecology. Fall99, Vol. 3 Issue 4, p131-144. 14p. |
| Subjects: | Industrial ecology, Automobile industry |
| Abstract: | This article presents a board game that was developed for use as a simulation tool in teaching the basic concepts of industrial ecology (IE).The game, with the automobile industry as its theme, includes realistic numbers and displays a variety of IE principles. The objectives of the simulation, however, transcend the automobile industry and apply to other manufacturing industries.They include: pollution prevention, design for environment (in several forms, including design for disassembly), environmental management, and life-cycle assessment. The game has already been played by engineering and business professors, graduate students in environmental engineering, government representatives, and industry executives. A statistical analysis performed on pre- and postgame questionnaires indicates that the game is an effective teaching tool. [ABSTRACT FROM AUTHOR] |
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| Database: | Engineering Source |
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