Next generation session management for 3D teleimmersive interactive environments.

Saved in:
Bibliographic Details
Title: Next generation session management for 3D teleimmersive interactive environments.
Authors: Nahrstedt, Klara1 klara@cs.uiuc.edu, Yang, Zhenyu2 yangz@cis.fiu.edu, Wu, Wanmin1 wwu23@cs.uiuc.edu, Arefin, Ahsan1 marefin2@cs.uiuc.edu, Rivas, Raoul1 trivas@uiuc.edu
Source: Multimedia Tools & Applications. Jan2011, Vol. 51 Issue 2, p593-623. 31p. 3 Diagrams.
Subjects: Shared virtual environments, Interactive multimedia authoring programs, Interactive computer systems, Internet Protocol multimedia subsystem, Multimedia computer applications, Correlators, Haptic devices, User interfaces, End-to-end delay, Synchronous digital hierarchy (Data transmission)
Abstract: In the recent past we have seen a boom of distributed interactive multimedia environments which use multiple correlated media sensors, multi-view displays, and advanced haptic-audio-visual user interfaces for teleimmersive gaming, business meetings and other collaborative activities. However, when we investigate the emerging teleimmersive environments closer, we realize that their overall session management, including end-to-end session setup, establishment and run-time management are not appropriate for the new demands that these environments present. These environments are cyber-physical rooms that demand (a) large scale of multi-sensory devices across geographically-distributed locations and (b) interaction with each other in synchronous and real-time manner. To deal with the new teleimmersive demands, we present a new session management design with (a) session initiation protocol(s) that understand media correlations, (b) view-based multi-stream topology establishment among multiple parties, (c) efficient, light-weight and distributed session monitoring with querying and debugging capabilities, (d) flexible view-based session adaptation with efficient topology adjustments, and (e) light-weighted and consistent session tear-down protocols. The presented design of the next generation session management protocols, services, algorithms and data structures is based on our extensive experiences with building 3D teleimmersive interactive systems, experimenting with high impact teleimmersive applications and deploying such environments at various venues. [ABSTRACT FROM AUTHOR]
Copyright of Multimedia Tools & Applications is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Engineering Source
Description
Abstract:In the recent past we have seen a boom of distributed interactive multimedia environments which use multiple correlated media sensors, multi-view displays, and advanced haptic-audio-visual user interfaces for teleimmersive gaming, business meetings and other collaborative activities. However, when we investigate the emerging teleimmersive environments closer, we realize that their overall session management, including end-to-end session setup, establishment and run-time management are not appropriate for the new demands that these environments present. These environments are cyber-physical rooms that demand (a) large scale of multi-sensory devices across geographically-distributed locations and (b) interaction with each other in synchronous and real-time manner. To deal with the new teleimmersive demands, we present a new session management design with (a) session initiation protocol(s) that understand media correlations, (b) view-based multi-stream topology establishment among multiple parties, (c) efficient, light-weight and distributed session monitoring with querying and debugging capabilities, (d) flexible view-based session adaptation with efficient topology adjustments, and (e) light-weighted and consistent session tear-down protocols. The presented design of the next generation session management protocols, services, algorithms and data structures is based on our extensive experiences with building 3D teleimmersive interactive systems, experimenting with high impact teleimmersive applications and deploying such environments at various venues. [ABSTRACT FROM AUTHOR]
ISSN:13807501
DOI:10.1007/s11042-010-0629-5