A Linear Algorithm for Pseudo Recognition in 3D Reconstruction.

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Title: A Linear Algorithm for Pseudo Recognition in 3D Reconstruction.
Authors: Qi Li1,2,3,4 selmalq@gmail.com, Hui Zhang1,3,4 huizhang@tsinghua.edu.cn
Source: Computer-Aided Design & Applications. 2011, Vol. 8 Issue 6, p827-839. 13p.
Subjects: Pseudocode (Computer program language), Three-dimensional display systems, Mathematical models, Image reconstruction, Engineering drawings, Search algorithms, Computational complexity, Linear systems
Abstract: Pseudo recognition is essential to reconstruct correct 3D models from engineering drawings. This paper proposes a novel linear algorithm to recognize pseudo elements based on the existence of non-manifold edges. First, mini face loops are defined to construct correct face loops and avoid overlapped loops, which previous loop construction methods would always result in when pseudo elements exist. Then, suspect faces whose all boundary edges are non-manifold edges, are defined to reduce the searching space of the algorithm for pseudo recognition, thus the algorithm can achieve linear time complexity. The algorithm is applicable for wireframe models including planes and basic conicoid surfaces. Experimental results are provided to demonstrate the algorithm. [ABSTRACT FROM AUTHOR]
Copyright of Computer-Aided Design & Applications is the property of Computer-Aided Design & Applications and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Engineering Source
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  Data: A Linear Algorithm for Pseudo Recognition in 3D Reconstruction.
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  Data: <searchLink fieldCode="AR" term="%22Qi+Li%22">Qi Li</searchLink><relatesTo>1,2,3,4</relatesTo><i> selmalq@gmail.com</i><br /><searchLink fieldCode="AR" term="%22Hui+Zhang%22">Hui Zhang</searchLink><relatesTo>1,3,4</relatesTo><i> huizhang@tsinghua.edu.cn</i>
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  Data: <searchLink fieldCode="JN" term="%22Computer-Aided+Design+%26+Applications%22">Computer-Aided Design & Applications</searchLink>. 2011, Vol. 8 Issue 6, p827-839. 13p.
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  Data: <searchLink fieldCode="DE" term="%22Pseudocode+%28Computer+program+language%29%22">Pseudocode (Computer program language)</searchLink><br /><searchLink fieldCode="DE" term="%22Three-dimensional+display+systems%22">Three-dimensional display systems</searchLink><br /><searchLink fieldCode="DE" term="%22Mathematical+models%22">Mathematical models</searchLink><br /><searchLink fieldCode="DE" term="%22Image+reconstruction%22">Image reconstruction</searchLink><br /><searchLink fieldCode="DE" term="%22Engineering+drawings%22">Engineering drawings</searchLink><br /><searchLink fieldCode="DE" term="%22Search+algorithms%22">Search algorithms</searchLink><br /><searchLink fieldCode="DE" term="%22Computational+complexity%22">Computational complexity</searchLink><br /><searchLink fieldCode="DE" term="%22Linear+systems%22">Linear systems</searchLink>
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  Label: Abstract
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  Data: Pseudo recognition is essential to reconstruct correct 3D models from engineering drawings. This paper proposes a novel linear algorithm to recognize pseudo elements based on the existence of non-manifold edges. First, mini face loops are defined to construct correct face loops and avoid overlapped loops, which previous loop construction methods would always result in when pseudo elements exist. Then, suspect faces whose all boundary edges are non-manifold edges, are defined to reduce the searching space of the algorithm for pseudo recognition, thus the algorithm can achieve linear time complexity. The algorithm is applicable for wireframe models including planes and basic conicoid surfaces. Experimental results are provided to demonstrate the algorithm. [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
  Label:
  Group: Ab
  Data: <i>Copyright of Computer-Aided Design & Applications is the property of Computer-Aided Design & Applications and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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RecordInfo BibRecord:
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      – Type: doi
        Value: 10.3722/cadaps.2011.827-839
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      – Code: eng
        Text: English
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        PageCount: 13
        StartPage: 827
    Subjects:
      – SubjectFull: Pseudocode (Computer program language)
        Type: general
      – SubjectFull: Three-dimensional display systems
        Type: general
      – SubjectFull: Mathematical models
        Type: general
      – SubjectFull: Image reconstruction
        Type: general
      – SubjectFull: Engineering drawings
        Type: general
      – SubjectFull: Search algorithms
        Type: general
      – SubjectFull: Computational complexity
        Type: general
      – SubjectFull: Linear systems
        Type: general
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      – TitleFull: A Linear Algorithm for Pseudo Recognition in 3D Reconstruction.
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            NameFull: Qi Li
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            NameFull: Hui Zhang
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              M: 12
              Text: 2011
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              Y: 2011
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