XEBPER: an E-book using Java 3D API.

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Bibliographic Details
Title: XEBPER: an E-book using Java 3D API.
Authors: Hameed, N.1, Yu-N Cheah1, Rafie, M.1
Source: Malaysian Journal of Computer Science. 2011, Vol. 24 Issue 1, p54-62. 9p.
Subjects: Electronic books, Interactive model (Communication), Three-dimensional imaging, Computer interfaces, User interfaces, Java programming language
Abstract: E-book visualization is being shown by interpreting book metaphors on computer display devices. It can be expressed with advanced features such as hyper-linking, note-taking, highlights, bookmarks, etc. However, it does not contain enough elements for representation and layout procedures, especially advanced techniques for rendering methods. This paper presents a visual layout using 2D/3D perspectives for e-book personalization and building. Here, our e-book includes personalization structures with 3D modeling using the Java 3D API. This model consists of four main components: structural, processing, layout and stimulus functions. A survey and experimental analysis was carried out to evaluate the e-book personalization feature. It was concluded that XEBPER is more suitable for personalizing and browsing e-book contents. [ABSTRACT FROM AUTHOR]
Copyright of Malaysian Journal of Computer Science is the property of University of Malaysia, Faculty of Computer Science & Information Technology and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Engineering Source
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PubType: Academic Journal
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  Data: XEBPER: an E-book using Java 3D API.
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  Data: <searchLink fieldCode="AR" term="%22Hameed%2C+N%2E%22">Hameed, N.</searchLink><relatesTo>1</relatesTo><br /><searchLink fieldCode="AR" term="%22Yu-N+Cheah%22">Yu-N Cheah</searchLink><relatesTo>1</relatesTo><br /><searchLink fieldCode="AR" term="%22Rafie%2C+M%2E%22">Rafie, M.</searchLink><relatesTo>1</relatesTo>
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  Data: <searchLink fieldCode="JN" term="%22Malaysian+Journal+of+Computer+Science%22">Malaysian Journal of Computer Science</searchLink>. 2011, Vol. 24 Issue 1, p54-62. 9p.
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  Data: <searchLink fieldCode="DE" term="%22Electronic+books%22">Electronic books</searchLink><br /><searchLink fieldCode="DE" term="%22Interactive+model+%28Communication%29%22">Interactive model (Communication)</searchLink><br /><searchLink fieldCode="DE" term="%22Three-dimensional+imaging%22">Three-dimensional imaging</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+interfaces%22">Computer interfaces</searchLink><br /><searchLink fieldCode="DE" term="%22User+interfaces%22">User interfaces</searchLink><br /><searchLink fieldCode="DE" term="%22Java+programming+language%22">Java programming language</searchLink>
– Name: Abstract
  Label: Abstract
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  Data: E-book visualization is being shown by interpreting book metaphors on computer display devices. It can be expressed with advanced features such as hyper-linking, note-taking, highlights, bookmarks, etc. However, it does not contain enough elements for representation and layout procedures, especially advanced techniques for rendering methods. This paper presents a visual layout using 2D/3D perspectives for e-book personalization and building. Here, our e-book includes personalization structures with 3D modeling using the Java 3D API. This model consists of four main components: structural, processing, layout and stimulus functions. A survey and experimental analysis was carried out to evaluate the e-book personalization feature. It was concluded that XEBPER is more suitable for personalizing and browsing e-book contents. [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
  Label:
  Group: Ab
  Data: <i>Copyright of Malaysian Journal of Computer Science is the property of University of Malaysia, Faculty of Computer Science & Information Technology and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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RecordInfo BibRecord:
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      – Code: eng
        Text: English
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      Pagination:
        PageCount: 9
        StartPage: 54
    Subjects:
      – SubjectFull: Electronic books
        Type: general
      – SubjectFull: Interactive model (Communication)
        Type: general
      – SubjectFull: Three-dimensional imaging
        Type: general
      – SubjectFull: Computer interfaces
        Type: general
      – SubjectFull: User interfaces
        Type: general
      – SubjectFull: Java programming language
        Type: general
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      – TitleFull: XEBPER: an E-book using Java 3D API.
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            NameFull: Yu-N Cheah
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              Text: 2011
              Type: published
              Y: 2011
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            – TitleFull: Malaysian Journal of Computer Science
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