Early Visions of Interactivity: The In(put)s and Out(put)s of Real-Time Computing.

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Title: Early Visions of Interactivity: The In(put)s and Out(put)s of Real-Time Computing.
Authors: Utterson, Andrew1
Source: Leonardo. 2013, Vol. 46 Issue 1, p67-72. 6p. 3 Black and White Photographs.
Subjects: Interactive computer graphics, Computer-generated imagery, Csuri, Charles, Sutherland, Ivan, Noll, Michael, Licklider, J. C. R., 1915-1990, History
Abstract: Analyzing technical and other texts of the late 1960s and early 1970s, this paper explores the early discourses of interactivity- including writings by Charles Csuri, J.C.R. Licklider, Michael Noll, Ivan Sutherland and other notable figures-via the intersecting fields of computing and the arts, with a particular emphasis on the dynamic (in this instance, a disjuncture) between visionary ideas and the technical preconditions necessary for their realization. [ABSTRACT FROM AUTHOR]
Copyright of Leonardo is the property of MIT Press and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Engineering Source
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PubType: Academic Journal
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  Data: Analyzing technical and other texts of the late 1960s and early 1970s, this paper explores the early discourses of interactivity- including writings by Charles Csuri, J.C.R. Licklider, Michael Noll, Ivan Sutherland and other notable figures-via the intersecting fields of computing and the arts, with a particular emphasis on the dynamic (in this instance, a disjuncture) between visionary ideas and the technical preconditions necessary for their realization. [ABSTRACT FROM AUTHOR]
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  Data: <i>Copyright of Leonardo is the property of MIT Press and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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        Value: 10.1162/LEON_a_00487
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      – Code: eng
        Text: English
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      – SubjectFull: Interactive computer graphics
        Type: general
      – SubjectFull: Computer-generated imagery
        Type: general
      – SubjectFull: Csuri, Charles
        Type: general
      – SubjectFull: Sutherland, Ivan
        Type: general
      – SubjectFull: Noll, Michael
        Type: general
      – SubjectFull: Licklider, J. C. R., 1915-1990
        Type: general
      – SubjectFull: History
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      – TitleFull: Early Visions of Interactivity: The In(put)s and Out(put)s of Real-Time Computing.
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              Text: 2013
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