Improving the Design of Visual Programming Language Experiments Using Cognitive Walkthroughs

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Title: Improving the Design of Visual Programming Language Experiments Using Cognitive Walkthroughs
Authors: KO, A. J.1, BURNETT, M. M.1, GREEN, T. R. G.2, ROTHERMEL, K. J.1, COOK, C. R.1
Source: Journal of Visual Languages & Computing. Oct2002, Vol. 13 Issue 5, p517. 28p.
Subjects: Visual programming languages (Computer science), Computer interfaces
Abstract: Visual programming languages aim to promote usability, but their usability is rarely examined scientifically. One reason is the difficulty of designing successful experimental evaluations. We propose the Cognitive Walkthrough (CW) as an aid to improve experiments'' designs. The CW is an HCI technique designed for evaluating interfaces. The technique focuses on the potential difficulties of novice users and is therefore particularly suited for evaluating programming situations that arise in visual programming language experiments performed in laboratory settings. We first describe an empirical study performed without benefit of a walkthrough and show how the study was improved by a series of walkthroughs. We also describe two other empirical studies and how they were improved with the help of the CW. We found the method to be quick to use, effective at improving the experimental design, and usable by non-specialists. [Copyright &y& Elsevier]
Copyright of Journal of Visual Languages & Computing is the property of Academic Press Inc. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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  Data: <searchLink fieldCode="DE" term="%22Visual+programming+languages+%28Computer+science%29%22">Visual programming languages (Computer science)</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+interfaces%22">Computer interfaces</searchLink>
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  Data: Visual programming languages aim to promote usability, but their usability is rarely examined scientifically. One reason is the difficulty of designing successful experimental evaluations. We propose the Cognitive Walkthrough (CW) as an aid to improve experiments'' designs. The CW is an HCI technique designed for evaluating interfaces. The technique focuses on the potential difficulties of novice users and is therefore particularly suited for evaluating programming situations that arise in visual programming language experiments performed in laboratory settings. We first describe an empirical study performed without benefit of a walkthrough and show how the study was improved by a series of walkthroughs. We also describe two other empirical studies and how they were improved with the help of the CW. We found the method to be quick to use, effective at improving the experimental design, and usable by non-specialists. [Copyright &y& Elsevier]
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  Data: <i>Copyright of Journal of Visual Languages & Computing is the property of Academic Press Inc. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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        Value: 10.1006/jvlc.2002.0245
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              Text: Oct2002
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