Customizable LoD for Procedural Architecture.

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Title: Customizable LoD for Procedural Architecture.
Authors: Besuievsky, Gonzalo1 gonzalo@ima.udg.edu, Patow, Gustavo1 dagush@ima.udg.edu
Source: Computer Graphics Forum. Dec2013, Vol. 32 Issue 8, p26-34. 9p.
Subjects: Computer graphics software, Shape analysis (Computational geometry), Semantic computing, Three-dimensional imaging, Computer interfaces
Abstract: This paper presents a new semantic and procedural level-of-detail (LoD) method applicable to any rule-based procedural building definition. This new LoD system allows the customizable and flexible selection of the architectural assets to simplify, doing it in an efficient and artist-transparent way. The method, based on an extension of traditional grammars, uses LoD-oriented commands. A graph-rewriting process introduces these new commands in the artist-provided rule set, which allows to select different simplification criteria (distance, screen-size projection, semantic selection or any arbitrary method) through a scripting interface, according to user needs. This way we define a flexible, customizable and efficient procedural LoD system, which generates buildings directly with the correct LoD for a given set of viewing and semantic conditions. [ABSTRACT FROM AUTHOR]
Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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  Data: Customizable LoD for Procedural Architecture.
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  Data: <searchLink fieldCode="JN" term="%22Computer+Graphics+Forum%22">Computer Graphics Forum</searchLink>. Dec2013, Vol. 32 Issue 8, p26-34. 9p.
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  Data: This paper presents a new semantic and procedural level-of-detail (LoD) method applicable to any rule-based procedural building definition. This new LoD system allows the customizable and flexible selection of the architectural assets to simplify, doing it in an efficient and artist-transparent way. The method, based on an extension of traditional grammars, uses LoD-oriented commands. A graph-rewriting process introduces these new commands in the artist-provided rule set, which allows to select different simplification criteria (distance, screen-size projection, semantic selection or any arbitrary method) through a scripting interface, according to user needs. This way we define a flexible, customizable and efficient procedural LoD system, which generates buildings directly with the correct LoD for a given set of viewing and semantic conditions. [ABSTRACT FROM AUTHOR]
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  Data: <i>Copyright of Computer Graphics Forum is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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        Value: 10.1111/cgf.12141
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      – Code: eng
        Text: English
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        PageCount: 9
        StartPage: 26
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      – SubjectFull: Computer graphics software
        Type: general
      – SubjectFull: Shape analysis (Computational geometry)
        Type: general
      – SubjectFull: Semantic computing
        Type: general
      – SubjectFull: Three-dimensional imaging
        Type: general
      – SubjectFull: Computer interfaces
        Type: general
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      – TitleFull: Customizable LoD for Procedural Architecture.
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            NameFull: Besuievsky, Gonzalo
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              Text: Dec2013
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              Y: 2013
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