Seufert, M., Burger, V., Lorey, K., Seith, A., Loh, F., & Tran-Gia, P. (2016). Assessment of subjective influence and trust with an online social network game. Computers in Human Behavior, 64, 233. https://doi.org/10.1016/j.chb.2016.06.056
Chicago Style (17th ed.) CitationSeufert, Michael, Valentin Burger, Karl Lorey, Alexander Seith, Frank Loh, and Phuoc Tran-Gia. "Assessment of Subjective Influence and Trust with an Online Social Network Game." Computers in Human Behavior 64 (2016): 233. https://doi.org/10.1016/j.chb.2016.06.056.
MLA (9th ed.) CitationSeufert, Michael, et al. "Assessment of Subjective Influence and Trust with an Online Social Network Game." Computers in Human Behavior, vol. 64, 2016, p. 233, https://doi.org/10.1016/j.chb.2016.06.056.